Editing Phoenix armor

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 74: Line 74:
  
 
This incendiary grenade moves slower and has less range than an incendiary launcher but damages and creates a [[Filth#Chemfuel puddle|chemfuel puddle]] 5x5 square rather than a 3x3 cross. One grenade can be launched before the launcher must be reloaded with {{Icon Small|chemfuel}} 40 [[chemfuel]]. The reloading process takes {{Ticks|60}}. The pawn will never automatically use the launcher - instead it must be manually activated by the player by use of the "Launch Incendiary" gizmo, similar to using [[Utility]] items. It is unclear if this restriction also applies to NPCs. This gizmo will only appear when the pawn is [[draft]]ed. NPCs will only use the launcher if they are not holding a weapon.
 
This incendiary grenade moves slower and has less range than an incendiary launcher but damages and creates a [[Filth#Chemfuel puddle|chemfuel puddle]] 5x5 square rather than a 3x3 cross. One grenade can be launched before the launcher must be reloaded with {{Icon Small|chemfuel}} 40 [[chemfuel]]. The reloading process takes {{Ticks|60}}. The pawn will never automatically use the launcher - instead it must be manually activated by the player by use of the "Launch Incendiary" gizmo, similar to using [[Utility]] items. It is unclear if this restriction also applies to NPCs. This gizmo will only appear when the pawn is [[draft]]ed. NPCs will only use the launcher if they are not holding a weapon.
 +
 +
Wearing a [[shield belt]] prevents firing the flamebolt launcher.
  
 
Similarly to weapons, the damage dealt by the flamebolt launcher of awful, masterwork, and legendary phoenix armor will have a damage [[quality]] multiplier of 90%, 125%, and 150% respectively. Meaning that a legendary phoenix armor will deal 15 damage instead of the base 10.
 
Similarly to weapons, the damage dealt by the flamebolt launcher of awful, masterwork, and legendary phoenix armor will have a damage [[quality]] multiplier of 90%, 125%, and 150% respectively. Meaning that a legendary phoenix armor will deal 15 damage instead of the base 10.
 
The warmup time before firing the launcher is affected by the [[Aiming Time]] stat of the wearer.
 
 
Wearing a [[shield belt]] prevents firing the flamebolt launcher.
 
  
 
== Analysis ==
 
== Analysis ==

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 2 hidden categories: