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| damage type = Sharp | | damage type = Sharp | ||
| mass base = 2 | | mass base = 2 | ||
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| weaponTags = Bladelink | | weaponTags = Bladelink | ||
| thingSetMakerTags = WeaponBladelink | | thingSetMakerTags = WeaponBladelink | ||
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The '''persona monosword''' is a DLC [[Weapons#Melee Weapons|melee weapon]] added by the [[Royalty DLC]] that does a large amount of [[damage]], has a fairly short cooldown, and deals sharp damage, it also boasts one of the highest armor penetration values for melee weapons in the game. It is the [[persona weapon]] variant of the [[monosword]]. | The '''persona monosword''' is a DLC [[Weapons#Melee Weapons|melee weapon]] added by the [[Royalty DLC]] that does a large amount of [[damage]], has a fairly short cooldown, and deals sharp damage, it also boasts one of the highest armor penetration values for melee weapons in the game. It is the [[persona weapon]] variant of the [[monosword]]. | ||
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+ | It has a great advantage against armored targets and cause opponents to bleed out fairly quickly as the persona monosword lops off limbs with fair ease. | ||
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | {{Persona | + | === Persona mechanics === |
+ | {{Main|Persona weapon}} | ||
+ | Persona weapons form a psychic bond with the first wielder that equips them. The weapon must be destroyed for a wielder to bond to another persona weapon. Without the Freewielder trait, the wielder must die for the weapon to be held by another. The bond remains broken if the wielder is [[Resurrector mech serum|resurrected]], though they can relink with the weapon. When bonded, persona weapons have no value, both for [[trade]] and for the purposes of [[raid points]]. | ||
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+ | Each individual persona weapon has randomly generated custom name, and a certain combination of traits, listed in [[#Persona traits]]. | ||
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+ | Persona weapons are also superior to their baseline versions in terms of combat. | ||
=== Combat === | === Combat === | ||
− | Unlike other ultratech weapons, the monosword has no special mechanics. Instead it simply has excellent stats | + | Unlike other ultratech weapons, the monosword has no special mechanics. Instead it simply has excellent stats coupled with an extraordinarily high {{AP}} for its Point and Edge attacks. Namely it has a base {{AP}} of {{P|Attack 2 AP}}%, as opposed to the {{#expr:{{P|Attack 2 Damage}}*1.5 round 0}}% that would otherwise be expected from a weapon with the same, already high, damage. This higher {{AP}} also scales with [[quality]], improving at the same rate as all other weapons. |
== Analysis == | == Analysis == | ||
− | + | Compared to their base monosword, persona monoswords boast both a higher damage and faster cooldown on their edge and point attacks, resulting in a significantly higher [[Damage per Second|DPS]]. This comes at the cost of only being used by a single pawn unless they have the Freewielder trait. Additionally, the persona variant has the effect on verb selection at high qualities as described [[#Melee verb selection at high quality|below]] unlike the base variant. | |
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− | + | Unlike the two other persona weapons, the [[persona plasmasword]] and the [[persona zeushammer]], the persona monosword inflicts no status effect, instead it has its disproportionately large armor piercing value. With this exceptional AP and a high [[Damage per Second]], it is one of the best and most versatile melee weapons in the game, performing well against all targets while its brethren excel in specific roles. | |
− | + | Keep in mind however that while it does have exceptional AP, armor pieces tend to be more protective against sharp than blunt. Thus, against high tier armors that aren't negated by the either weapon's AP, the persona monosword is more [[Armor#Armor_rating|affected]] by armor than the persona zeushammer of the same quality. For example, a normal [[quality]] persona zeushammer would have a higher effective DPS against a normal quality set of [[Cataphract armor]] than a normal quality persona monosword. When the persona monosword AP is sufficient to outright negate the armor, such as against a poor [[flak vest]], then the superior optimal DPS of the persona monosword would win out. | |
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=== Melee verb selection at high quality === | === Melee verb selection at high quality === | ||
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{{See also|Weapons#Melee_formulas{{!}}Melee formulas}} | {{See also|Weapons#Melee_formulas{{!}}Melee formulas}} | ||
Melee verbs, i.e. the types of melee attacks performed by a pawn, are chosen by assigning them attacks into categories, based on their relative strength and {{AP}} compared to the strongest attack. These categories are: "best" (75%), "mid" (25%), and "worst" (0%). This system is not calculated for the in-game weapon info. | Melee verbs, i.e. the types of melee attacks performed by a pawn, are chosen by assigning them attacks into categories, based on their relative strength and {{AP}} compared to the strongest attack. These categories are: "best" (75%), "mid" (25%), and "worst" (0%). This system is not calculated for the in-game weapon info. | ||
− | At Masterwork quality or higher, the persona monosword has the unique distinction of having primary attacks strong enough that all other attacks are relegated to the "worst" category, ensuring that the user only makes attacks with the blade. This results in a {{#expr: ((24.47/17.44)-1)*100 round 1}}% increase in {{DPS}} when going from Excellent to Masterwork, significantly above the normal {{#expr: ((1.45/1.2)-1)*100 round 1}}% from the quality increase alone. It also increases the effective {{AP}} in a similar way, ensuring that only the best armored enemies will ever take no damage from an attack that hits. | + | At Masterwork quality or higher, the persona monosword has the unique distinction of having primary attacks strong enough that all other attacks are relegated to the "worst" category, ensuring that the user only makes attacks with the blade. This results in a {{#expr: ((24.47/17.44)-1)*100 round 1}}% increase in {{DPS}} when going from Excellent to Masterwork, significantly above the normal {{#expr: ((1.45/1.2)-1)*100 round 1}}% from the quality increase alone. It also increases the effective {{AP}} in a similar way, ensuring that only the best armored enemies will ever take no damage from an attack that hits. Ironically, when wielded by a pawn with the [[Genes#Violence|Strong Melee Damage]]{{BiotechIcon}} gene, the lower-damage secondary attack is brought back into the "mid" category for Masterwork and Legendary monoswords, negating this advantage. |
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− | Ironically, when wielded by a pawn with the [[Genes#Violence|Strong Melee Damage]]{{BiotechIcon}} gene, the lower-damage secondary attack is brought back into the "mid" category for Masterwork and Legendary monoswords | ||
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− | + | This increase in DPS and AP also places masterwork and legendary monoswords in a clear lead over all other melee weapons of any quality when it comes to pure damage output, however the extent of that superiority when the effects of different [[damage type]]s are considered has not been adequately tested.{{Check Tag|Needs testing}} | |
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− | {{Weapon | + | {{Weapon Quality Table}} |
− | {{Persona traits | + | {{Persona traits} |
== Version history == | == Version history == | ||
− | * [[Royalty DLC]] release - | + | * [[Royalty DLC]] release - Addedas '''Linked monosword'''. |
− | * [[Version/1.1.2647|1.1.2647]] - | + | * [[Version/1.1.2647|1.1.2647]] - Linked monoswords renamed to persona monoswords and no longer damaged relations with the Empire without the necessary titles. Previously, a title of Knight or Dame was required. |
* [[Version/1.2.2719|1.2.2719]] - Persona monosword damage reduced from 29 to 27. | * [[Version/1.2.2719|1.2.2719]] - Persona monosword damage reduced from 29 to 27. | ||
− | {{ | + | {{nav|weapon|wide}} |
[[Category:Equipment]] [[Category:Weapons]] [[Category:Ultra Weapons]] [[Category:Persona Weapons]] | [[Category:Equipment]] [[Category:Weapons]] [[Category:Ultra Weapons]] [[Category:Persona Weapons]] | ||
[[Category:Melee Weapons]] [[Category:Sharp Weapons]] [[Category:Swords]] | [[Category:Melee Weapons]] [[Category:Sharp Weapons]] [[Category:Swords]] |