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− | {{ | + | {{Stub}} |
+ | {{infobox main | ||
| name = Parka | | name = Parka | ||
− | | image = Parka.png | + | | image = Parka.png|Parka |
− | | description = A thick parka for staying warm even in the coldest of temperatures. | + | | description = "A thick parka for staying warm even in the coldest of temperatures." |
| type = Gear | | type = Gear | ||
| type2 = Clothing | | type2 = Clothing | ||
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| hp = 140 | | hp = 140 | ||
| production facility 1 = Hand tailor bench | | production facility 1 = Hand tailor bench | ||
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| research = Complex clothing | | research = Complex clothing | ||
| work to make = 8000 | | work to make = 8000 | ||
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| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 80 | | resource 1 amount = 80 | ||
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| insulationcoldfactor = 2.0 | | insulationcoldfactor = 2.0 | ||
| insulationheatfactor = 0.0 | | insulationheatfactor = 0.0 | ||
− | | armorsharpfactor = 0.2 | + | | armorsharpfactor= 0.2 |
− | | armorbluntfactor = 0.2 | + | | armorbluntfactor= 0.2 |
− | | armorheatfactor = 0.2 | + | | armorheatfactor= 0.2 |
| mass base = 3.8 | | mass base = 3.8 | ||
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| coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm | | coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm | ||
| layer = Outer | | layer = Outer | ||
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| thingCategories = Apparel | | thingCategories = Apparel | ||
| tags = IndustrialBasic, Neolithic | | tags = IndustrialBasic, Neolithic | ||
− | |||
| defaultOutfitTags = Worker, Soldier | | defaultOutfitTags = Worker, Soldier | ||
}} | }} | ||
− | '''Parkas''' are | + | '''Parkas''' are large, thick jackets which protect from the bitter cold of boreal forests, tundras, ice sheets, or the ever-perilous sea ice. Parkas insulate from cold exceptionally well, offering 2.5 times as much as the next best insulating clothing ([[jacket]]s). |
+ | ==Acquisition== | ||
+ | As a complicated garment, Parkas can only be made at [[Hand tailor bench|tailor]] [[Electric tailor bench|benches]], which requires [[Research#Complex clothing|Complex Clothing]] to be researched in order to be constructed. A parka requires 80 of any [[textile]], and {{ticks|8000}} of work. | ||
− | + | Parkas can also be purchased from traders, crafted, or stripped from Outlanders, Pirates, or Tribals - this being the only garment that can be found worn by all existing human factions. When starting a tribal faction, there's a chance one of your starting tribespeople will spawn with a cloth parka equipped. | |
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− | Parkas | + | ==Analysis== |
+ | Parkas are the most insulating garment in the game, offering an absurdly high amount of insulation from cold relative to other clothing. This insulation comes at a cost though: less armor than both [[jacket]]s and [[duster]]s (20% vs. 30%), and less coverage of the body than dusters (which cover the legs). | ||
− | + | Parkas are a necessity in cold biomes, especially when starting out. But the extra armor of a jacket or duster may be worth it if you have good enough [[textiles]] and a craftsman capable of making high enough [[quality]] jackets or dusters to insulate from the cold. | |
− | + | {{Apparel Material Table}} | |
− | Parkas are | ||
− | + | ==Styles== | |
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− | == Styles == | ||
{{Ideology|No category}} | {{Ideology|No category}} | ||
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style. | [[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style. | ||
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</gallery> | </gallery> | ||
− | == Version | + | ==Version History== |
− | * [[Version/0.8.657|0.8.657]] - Added | + | *[[Version/0.8.657|0.8.657]] - Added |
− | * ?? - Move Speed −5% penalty removed. Work Speed −20% penalty removed. | + | * ?? - Move Speed −5% penalty removed. Work Speed −20% penalty removed. |
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[[Category:Clothing]] | [[Category:Clothing]] | ||
+ | {{nav|clothing|wide}} |