Editing Nuclear stomach

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 65: Line 65:
 
All the following calculations will assume industrial medicine is being used, and otherwise a near best case scenario (15+ skill doctor with bionic arms, clean hospital with vitals monitors, etc.).
 
All the following calculations will assume industrial medicine is being used, and otherwise a near best case scenario (15+ skill doctor with bionic arms, clean hospital with vitals monitors, etc.).
  
There are two strategies to deal with carcinoma; treatment, or surgery.
+
There are two strategies to deal with carcinoma, treatment, or surgery.
  
First, surgery: all surgery has a {{bad|2%}} failure chance, and the "Excise carcinoma" surgery has a {{bad|25%}} death chance on fail. This means that for every carcinoma that grows, there is a {{bad|0.5%}} chance the pawn will die. You can expect to lose a pawn at around the 138th carcinoma, on average. This seems rather high, but you could get unlucky and have it happen sooner, especially if you use nuclear stomachs on many pawns.
+
First, surgery: all surgery has a {{bad|2%}} failure chance, and the "Excise carcinoma" surgery has a {{bad|25%}} death chance on fail. This means that for every carcinoma that grows, there is a {{bad|0.5%}} chance the pawn will die. This means you can expect to lose a pawn at around the 138th carcinoma, on average. This seems rather high, but you could get unlucky and have it happen sooner, especially if you use nuclear stomachs on many pawns.
  
 
The other option is treatment. Carcinomas are quite variable, having a random chance to grow or shrink on their own, independent of treatment. On average they take 111 days to cure with the best treatment, slightly shorter than the 120 day average carcinoma generation rate from the stomach. This means you can expect your pawn to nearly constantly have a single mild carcinoma, requiring a 1 medicine treatment every 4 days (15 medicine per year per pawn). Technically this also makes the body part have {{--|25%}} efficiency, but nuclear stomach carcinomas generate in the torso, and torso part efficiency has no effect on any stat.
 
The other option is treatment. Carcinomas are quite variable, having a random chance to grow or shrink on their own, independent of treatment. On average they take 111 days to cure with the best treatment, slightly shorter than the 120 day average carcinoma generation rate from the stomach. This means you can expect your pawn to nearly constantly have a single mild carcinoma, requiring a 1 medicine treatment every 4 days (15 medicine per year per pawn). Technically this also makes the body part have {{--|25%}} efficiency, but nuclear stomach carcinomas generate in the torso, and torso part efficiency has no effect on any stat.

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 2 hidden categories: