Difference between revisions of "Metabolism"

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(Undo revision 62257 by Chrisxlite (talk) XND is right: Metabolism no longer has any gameplay effects.)
Tag: Undo
(Added rest rate weight)
Line 2: Line 2:
 
| default base value = 1
 
| default base value = 1
 
| to string style = PercentZero
 
| to string style = PercentZero
| description = How well a creature's body converts food reserves into energy to sustain life. Has no gameplay effects other than killing the character if it reaches 0%.
+
| description = How well a creature's body converts food reserves into energy to sustain life. Other than killing the character if it reaches 0%, it also influences the rest rate multiplier at weight 0.3.
 
}}
 
}}
 
<noinclude>[[Category:Capacity]]</noinclude>
 
<noinclude>[[Category:Capacity]]</noinclude>

Revision as of 22:07, 21 February 2019

Metabolism is a pawn capacity: How well a creature's body converts food reserves into energy to sustain life. Other than killing the character if it reaches 0%, it also influences the rest rate multiplier at weight 0.3.