Editing Melee Hit Chance
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{ | + | {{rewrite|reason=Outdated and not enough information on how the chance is calculated}} |
+ | {{stub}} | ||
{{Stat | {{Stat | ||
− | | default base value = | + | | default base value = 1.00 |
− | | min value = 0 | + | | min value = 0.01 |
| to string style = PercentZero | | to string style = PercentZero | ||
− | | description = | + | | description = Base chance to hit a target in melee. |
− | }} | + | }} |
− | == | + | ==Factors== |
− | + | * [[Skills#Melee|Melee]][[Skill::Melee| ]]: | |
− | |||
− | * [[Skills#Melee|Melee]][[Skill::Melee| ]] | ||
* [[Sight]]: [[Sight Importance::12|12x]] importance, no allowed defect. [[Sight Limit::1.5|150%]] limit | * [[Sight]]: [[Sight Importance::12|12x]] importance, no allowed defect. [[Sight Limit::1.5|150%]] limit | ||
− | |||
* [[Manipulation]]: [[Manipulation Importance::12|12x]] importance, no allowed defect. [[Manipulation Limit::1.5|150%]] limit | * [[Manipulation]]: [[Manipulation Importance::12|12x]] importance, no allowed defect. [[Manipulation Limit::1.5|150%]] limit | ||
− | ** | + | * [[Traits]] |
− | * [[Brawler]] | + | ** [[Traits#Brawler|Brawler]]: +4 |
− | * [[Ideoligion#Melee specialist|Melee specialist role]] {{IdeologyIcon}}: | + | * [[Ideoligion#Melee specialist|Melee specialist role]]{{IdeologyIcon}}: +8.0 |
− | * [[Ideoligion#Melee specialist|Melee specialist's Beserk Trance]] {{IdeologyIcon}}: | + | * [[Ideoligion#Melee specialist|Melee specialist's Beserk Trance]]{{IdeologyIcon}}: +8.0 |
− | * [[Ideoligion#Leaders|Leader's Combat Command]] {{IdeologyIcon}}: | + | * [[Ideoligion#Leaders|Leader's Combat Command]]{{IdeologyIcon}}: +3.0 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ==Post-processing curve== | ||
+ | {{Stub|section=1|reason=compare [[Melee Dodge Chance]]}} | ||
+ | ==Chance to hit== | ||
+ | <div class="center" style="width:auto; margin-left:auto; margin-right:auto;"></div> | ||
{| {{STDT| c_12 text-center}} | {| {{STDT| c_12 text-center}} | ||
− | ! colspan="6" style="text-align: center;" | ''' | + | ! colspan="6" style="text-align: center;" | '''Chance to hit''' |
|- | |- | ||
− | ! Skill Level | + | !Skill Level |
− | ! Standard | + | !Standard |
− | ! Brawler | + | !Brawler |
− | ! Skill Level | + | !Skill Level |
− | ! Standard | + | !Standard |
− | ! Brawler | + | !Brawler |
|- | |- | ||
− | ! 0 | + | !0 |
− | | | + | |50% |
+ | |62% | ||
! - | ! - | ||
− | | - | + | | - |
+ | | - | ||
|- | |- | ||
− | ! 1 | + | !1 |
− | | | + | |53% |
− | ! 11 | + | |65% |
− | | | + | !11 |
+ | |81% | ||
+ | |85% | ||
|- | |- | ||
− | ! 2 | + | !2 |
− | | | + | |56% |
− | ! 12 | + | |68% |
− | | | + | !12 |
+ | |82% | ||
+ | |86% | ||
|- | |- | ||
− | ! 3 | + | !3 |
− | | | + | |59% |
− | ! 13 | + | |71% |
− | | | + | !13 |
+ | |83% | ||
+ | |87% | ||
|- | |- | ||
− | ! 4 | + | !4 |
− | | | + | |62% |
− | ! 14 | + | |74% |
− | | | + | !14 |
+ | |84% | ||
+ | |88% | ||
|- | |- | ||
− | ! 5 | + | !5 |
− | | | + | |65% |
− | ! 15 | + | |77% |
− | | | + | !15 |
+ | |85% | ||
+ | |89% | ||
|- | |- | ||
− | ! 6 | + | !6 |
− | | | + | |68% |
− | ! 16 | + | |80% |
− | | | + | !16 |
+ | |86% | ||
+ | |90% | ||
|- | |- | ||
− | ! 7 | + | !7 |
− | | | + | |71% |
− | ! 17 | + | |81% |
− | | | + | !17 |
+ | |87% | ||
+ | |90.3% | ||
|- | |- | ||
− | ! 8 | + | !8 |
− | | | + | |74% |
− | ! 18 | + | |82% |
− | | | + | !18 |
+ | |88% | ||
+ | |90.6% | ||
|- | |- | ||
− | ! 9 | + | !9 |
− | | | + | |77% |
− | ! 19 | + | |83% |
− | | | + | !19 |
+ | |89% | ||
+ | |90.9% | ||
|- | |- | ||
− | ! 10 | + | !10 |
− | | | + | |80% |
− | ! 20 | + | |84% |
− | | | + | !20 |
+ | |90% | ||
+ | |91.2% | ||
|} | |} | ||
− | + | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | ! Melee Hit Chance Value !! Post-Processed Melee Hit Chance % || Increase From Previous Value | |
|- | |- | ||
− | | | + | |0 || 50% || |
|- | |- | ||
− | | | + | | 1|| 53% || 3% |
|- | |- | ||
− | | | + | | 2 || 56% || 3% |
|- | |- | ||
− | | | + | | 3|| 59% || 3% |
|- | |- | ||
− | | | + | | 4|| 62% || 3% |
|- | |- | ||
− | | | + | | 5|| 65% || 3% |
|- | |- | ||
− | | | + | | 6|| 68% || 3% |
|- | |- | ||
− | | | + | | 7 || 71% || 3% |
|- | |- | ||
− | | | + | | 8|| 74% || 3% |
|- | |- | ||
− | | | + | | 9|| 77% || 3% |
|- | |- | ||
− | | | + | | 10|| 80% || 1% |
|- | |- | ||
− | | | + | | 11|| 81% || 1% |
|- | |- | ||
− | | | + | | 12|| 82% || 1% |
|- | |- | ||
− | | | + | | 13|| 83% || 1% |
|- | |- | ||
− | | | + | | 14|| 84% || 1% |
|- | |- | ||
− | | | + | | 15|| 85% || 1% |
|- | |- | ||
− | | | + | | 16|| 86% || 1% |
|- | |- | ||
− | | | + | | 17|| 87% || 1% |
|- | |- | ||
− | | | + | | 18|| 88% || 1% |
|- | |- | ||
− | | | + | | 19|| 89% || 1% |
|- | |- | ||
− | | | + | | 20|| 90% || 1% |
|- | |- | ||
− | | | + | | 21|| 90% || 0% |
|- | |- | ||
− | | | + | | 22 || 91% || 0% |
|- | |- | ||
− | | | + | | 23|| 91% || 0% |
|- | |- | ||
− | | | + | | 24|| 91% || 0% |
|- | |- | ||
− | | | + | | 25|| 92% || 1% |
|- | |- | ||
− | | | + | | 26|| 92% || 0% |
|- | |- | ||
− | | | + | | 27|| 92% || 0% |
|- | |- | ||
− | | | + | | 28|| 92% || 0% |
|- | |- | ||
− | | | + | | 29|| 93% || 1% |
|- | |- | ||
− | | | + | | 30|| 93% || 0% |
|- | |- | ||
− | | | + | | 31+ || ?? || ?? |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{ | + | {{nav|stats|wide}} |
− |