Editing Melee Hit Chance
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{{Stat | {{Stat | ||
− | | default base value = | + | | default base value = 1.00 |
− | | min value = 0 | + | | min value = 0.01 |
| to string style = PercentZero | | to string style = PercentZero | ||
− | | description = | + | | description = Base chance to hit a target in melee. |
− | }} | + | }} |
− | == | + | ==Factors== |
− | + | * [[Skills#Melee|Melee]] skill | |
− | + | * [[Consciousness]]: [[Consciousness Importance::1|100%]] importance | |
− | * [[Skills#Melee|Melee | + | * [[Sight]]: [[Sight Importance::0.4|40%]] importance—note that unlike almost all other [[stat]]s, [[Sight]] impact is not capped at 100% efficiency here |
− | * [[ | + | * Note that as of A16, [[Manipulation]] does not effect Melee hit chance (for good or ill); this is probably a bug. |
− | + | * [[Traits]] | |
− | * [[ | + | ** [[Traits#Brawler|Brawler]]: +75% |
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