Editing Major archotech structure
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{{Ideology}} | {{Ideology}} | ||
− | {{ | + | {{stub}} |
− | | name = Major | + | {{infobox main|misc| |
− | | image = | + | | name = Major Archotech Structure |
− | | description = A large archotech structure | + | | image = |
− | | type = | + | | description = A large archotech structure. |
− | | type2 = | + | | type = Misc |
− | | placeable = | + | | type2 = |
− | | size = | + | | placeable = No |
− | | beauty = | + | | size = 3 * 1 |
+ | | beauty = 2 | ||
+ | | work to make = 2400 | ||
+ | | resource 1 = Stuff | ||
+ | | resource 1 amount = 100 | ||
+ | | deconstruct yield = | ||
+ | | skill 1 = | ||
+ | | skill 1 level = | ||
+ | | thingCategories = | ||
| page verified for version = 1.3.3069 | | page verified for version = 1.3.3069 | ||
}} | }} | ||
− | + | '''Major Archotech Structure''' is a structure added by the [[Ideology DLC]]. It acts as an intermittent towards the endquest '''The Archonexus'''. | |
+ | ==Summary== | ||
+ | The structure is designed as an ancient, yet pristine building from eons ago. It constantly pulsates pulses which wounds and kills any plants (except [[Gauranlen tree]] and [[Anima Tree]]) within 30 meters from where its held at and frequently spawns anima grass in its place which is unfazed by the pulses. Contrary to the description, it does not harm colonist or creatures that stands near it nor does it affect their mood. | ||
− | + | Major Archotech Structure is always surrounded by 4 [[Archotech Tower]] (6 at the third map) at the start of the new map. It is invulnerable to any form of attack and cannot be destroyed by any means, and functions as a requirement for the player to advance through the said quest by sending a pawn to study it (2,100 progress is needed) | |
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− | + | ==Version History== | |
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− | == Version | ||
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | + | {{nav|misc|wide}} | |
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