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{{Infobox main|production
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{{infobox main|production
 
| name = Machining table
 
| name = Machining table
 
| image = MachiningTable.png
 
| image = MachiningTable.png
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=== Shred mechanoid ===
 
=== Shred mechanoid ===
 
{{Stub|section=1|reason=Needs entries for new Biotech mechs}}
 
{{Stub|section=1|reason=Needs entries for new Biotech mechs}}
The "shred mechanoid" bill converts [[mechanoid]] [[corpse]]s into usable [[materials]]. This requires {{Ticks|300}} of work, modified by the [[Mechanoid Shredding Speed]] of the pawn doing the shredding but regardless of the type of mechanoid shredded, and produces material dependent on the type of mechanoid shredded, any missing body parts, and the [[Mechanoid Shredding Efficiency]] of the shredder. This bill is directly equivalent to the [[Crafting spot#Smash mechanoid|"Smash mechanoid"]] bill at the crafting spot, with the only difference being that the crafting spot instead takes {{Ticks|450/{{Q|Crafting spot|Work Speed Factor}}}} of work. The material returned is the same regardless of the method.   
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The "shred mechanoid" bill converts [[mechanoid]] [[corpse]]s into usable [[materials]]. This requires {{ticks|300}} of work, modified by the [[Mechanoid Shredding Speed]] of the pawn doing the shredding but regardless of the type of mechanoid shredded, and produces material dependent on the type of mechanoid shredded, any missing body parts, and the [[Mechanoid Shredding Efficiency]] of the shredder. This bill is directly equivalent to the [[Crafting spot#Smash mechanoid|"Smash mechanoid"]] bill at the crafting spot, with the only difference being that the crafting spot instead takes {{ticks|450/{{Q|Crafting spot|Work Speed Factor}}}} of work. The material returned is the same regardless of the method.   
  
 
With the [[Biotech DLC]], the bill has options to separately specify whether to shred enemy mechanoids and friendly mechanoids. By default, only enemy mechanoids are enabled to prevent the shredding of friendly mechanoids that may be resurrected.
 
With the [[Biotech DLC]], the bill has options to separately specify whether to shred enemy mechanoids and friendly mechanoids. By default, only enemy mechanoids are enabled to prevent the shredding of friendly mechanoids that may be resurrected.
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|}
 
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== Analysis ==
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==Analysis==
 
Build the machining table as soon as you want to craft any of the items that it offers. Machining itself is a particularly vital technology. It allows creation of many items, from ranged [[weapon]]s to [[flak vest]]s to [[EMP grenade]]s, [[mortar shell]]s, and [[shield belt]]s. At the ''very'' least, it allows you to shred [[mechanoids]] for more material than smashing them up in a [[crafting spot]].
 
Build the machining table as soon as you want to craft any of the items that it offers. Machining itself is a particularly vital technology. It allows creation of many items, from ranged [[weapon]]s to [[flak vest]]s to [[EMP grenade]]s, [[mortar shell]]s, and [[shield belt]]s. At the ''very'' least, it allows you to shred [[mechanoids]] for more material than smashing them up in a [[crafting spot]].
  
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{{Nav|production|wide}}
 
{{Nav|production|wide}}
[[Category:Production]] [[Category:Resource Production]] [[Category:Apparel Production]]
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[[Category:Production]] [[Category:Resource Production]]

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