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| name = Legionary
 
| name = Legionary
 
| image = Legionary east.png
 
| image = Legionary east.png
| description = A combat support mechanoid with a wide-range bullet shield and mid-range needle gun. Designed to support other mechanoids, the legionary is vulnerable to anyone who can get inside its shield.
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| description = A combat support mechanoid with a wide range bullet shield and long-range needle gun. Designed to support other mechanoids from long range, the legionary is vulnerable to anyone who can get inside its shield.
| combatPower = 150
 
 
| type = Mechanoid
 
| type = Mechanoid
 
| movespeed = 4.3
 
| movespeed = 4.3
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| research = Ultra mechtech
 
| research = Ultra mechtech
 
| production facility 1 = Large mech gestator
 
| production facility 1 = Large mech gestator
| gestation cycles = 4
 
 
| resource 1 = Plasteel
 
| resource 1 = Plasteel
 
| resource 1 amount = 100
 
| resource 1 amount = 100
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A '''legionary''' is a [[mechanoids|mechanoid]] added by the [[Biotech DLC]] that projects a shield.
 
A '''legionary''' is a [[mechanoids|mechanoid]] added by the [[Biotech DLC]] that projects a shield.
  
== Acquisition ==
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== Summary ==
{{PAGENAME}}s can be gestated by a [[mechanitor]] at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}} and {{P|Gestation Cycles}} [[gestation cycle]]s taking {{ticks|1800}} each to initiate. They take up {{P|Bandwidth}} [[bandwidth]] from their linked mechanitor.
 
 
 
Dead, friendly {{lc:{{PAGENAME}}}}s can also be resurrected at the {{lc:{{P|Production Facility 1}}}} using the "''Resurrect medium mechanoid''" bill. This requires the corpse of the friendly {{PAGENAME}}, {{Icon Small|Steel||50}} [[steel]], and 1 [[gestation cycle]] taking {{ticks|1800}} to initiate.
 
 
 
== Summary ==  
 
 
{{Mechanoid Summary}}
 
{{Mechanoid Summary}}
 
Dead legionaries may be shredded at the [[machining table]] or [[crafting spot]] for {{Icon Small|Steel||15}} [[steel]]. However, these values are affected by [[Mechanoid Shredding Efficiency|mechanoid shredding efficiency]], as well as missing parts on the legionary.
 
  
 
=== Shield ===
 
=== Shield ===
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A pawn does not need to be inside the shield to benefit from the effect, assuming the enemy is not inside the shield and that the shield is between them and their attacker the incoming rounds will be stopped. However, it does not prevent pawns from moving inside the shield and attacking.
 
A pawn does not need to be inside the shield to benefit from the effect, assuming the enemy is not inside the shield and that the shield is between them and their attacker the incoming rounds will be stopped. However, it does not prevent pawns from moving inside the shield and attacking.
  
=== As an ally ===
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===As an ally===
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Legionaries are medium mechanoids, and require [[Research#Ultra Mechtech|Ultra Mechtech]] to be researched.
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They are created from a [[large mech gestator]] with {{Required Resources}}, taking up 2 [[bandwidth]] from a [[mechanitor]]. They take 1800 [[ticks]] to initially craft, and then it must gestate for 4 cycles. Mechanoids can be fully repaired at the cost of power and nothing else. A dead legionary can be resurrected for 50 [[steel]] and 1 gestation cycle so long as the corpse is extant.
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Mechs under player control require power: legionaries use 10% of their power per day while active.  If set to dormant self-charging, they instead recharge for 1% power / day, without pollution. They recharge in a [[large mech recharger]] (400W), for 50% power/day, creating 10 [[wastepack]]s whenever the recharger's waste is filled up.
 
Mechs under player control require power: legionaries use 10% of their power per day while active.  If set to dormant self-charging, they instead recharge for 1% power / day, without pollution. They recharge in a [[large mech recharger]] (400W), for 50% power/day, creating 10 [[wastepack]]s whenever the recharger's waste is filled up.
  
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== Analysis ==
 
== Analysis ==
 
{{Stub|reason=Analysis needed}}
 
{{Stub|reason=Analysis needed}}
=== As an enemy ===
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===As an enemy===
* The launcher is weak, but don't underestimate it. It's still strong enough to destroy vulnerable organs, including the brain.
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*Cannon is weak, but don't underestimate it. It's still strong enough to destroy vulnerable organs, including the brain.
* EMP works well to break the shield, if you can get close enough at all. Legionaries are often surrounded by powerful mechanoids due to their advanced nature.
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*EMP works well to break the shield, if you can get close enough at all. Legionaries are often surrounded by powerful mechanoids due to their advanced nature.
  
 
===As an ally===
 
===As an ally===
The Legionary's shield provides a safe space for your ranged pawns to attack the enemy without worrying about retaliatory fire. With 200 hitpoints, slow firing weapons like pila, sniper rifles, and charge lances will no longer trouble your pawns as their slow fire rate gives the shield a bit of time to regenerate. However, care should still be utilized when relying on its shield. Exposure to rapid-fire weapons like miniguns or heavy charge blasters (both found on Centipedes) can shred the shield extremely fast.
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(info about the shield here)
 
 
As a projected momentum repulsor field, the Legionary's shield is vulnerable to EMP, so try to take out enemies who wield EMP grenades or launchers first.
 
  
 
== Health ==
 
== Health ==
===Body Parts (Summary)===
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Specify body type when known.
{{Animal Health Table|Lancer}}
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{{Animal Health Table}}
  
 
== Trivia ==
 
== Trivia ==
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== Version history ==
 
== Version history ==
 
* [[Biotech DLC]] Release - Added.
 
* [[Biotech DLC]] Release - Added.
* [[Version/1.4.3555|1.4.3555]] - Weapon changed from needle gun to needle launcher.
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* [[Version/1.4.3555|1.4.3555]] - Weapon changed from needle gun to needle launcher.
* ? - Description changed to reflect change from needle gun to needle launcher. ''A combat support mechanoid with a wide range bullet shield and long-range needle gun. Designed to support other mechanoids from long range, the legionary is vulnerable to anyone who can get inside its shield.'' -> ''A combat support mechanoid with a wide-range bullet shield and mid-range needle gun. Designed to support other mechanoids, the legionary is vulnerable to anyone who can get inside its shield''
 
* [[Version/1.4.3682|1.4.3682]] - Fix: Missing final period in legionary description.
 
  
 
{{nav|mechanoid|wide}}
 
{{nav|mechanoid|wide}}
 
[[Category:Mechanoids]]
 
[[Category:Mechanoids]]

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