Editing Legionary
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
| name = Legionary | | name = Legionary | ||
| image = Legionary east.png | | image = Legionary east.png | ||
− | | description = A combat support mechanoid with a wide | + | | description = A combat support mechanoid with a wide range bullet shield and long-range needle gun. Designed to support other mechanoids from long range, the legionary is vulnerable to anyone who can get inside its shield. |
− | |||
| type = Mechanoid | | type = Mechanoid | ||
| movespeed = 4.3 | | movespeed = 4.3 | ||
Line 36: | Line 35: | ||
<!-- Creation --> | <!-- Creation --> | ||
| research = Ultra mechtech | | research = Ultra mechtech | ||
− | | production facility 1 = | + | | production facility 1 = Mech gestator |
− | |||
| resource 1 = Plasteel | | resource 1 = Plasteel | ||
| resource 1 amount = 100 | | resource 1 amount = 100 | ||
Line 47: | Line 45: | ||
A '''legionary''' is a [[mechanoids|mechanoid]] added by the [[Biotech DLC]] that projects a shield. | A '''legionary''' is a [[mechanoids|mechanoid]] added by the [[Biotech DLC]] that projects a shield. | ||
− | + | == Summary == | |
− | |||
− | |||
− | |||
− | |||
− | == Summary == | ||
{{Mechanoid Summary}} | {{Mechanoid Summary}} | ||
− | + | ===As an ally=== | |
+ | Legionaries are medium mechanoids, and require [[Research#Ultra Mechtech|Ultra Mechtech]] to be researched. | ||
− | + | They are created from a [[large mech gestator]] with {{Required Resources}}, taking up 2 [[bandwidth]] from a [[mechanitor]]. They take 1800 [[ticks]] to initally craft, and then it must gestate for 4 cycles. Mechanoids can be fully repaired at the cost of power and nothing else. A dead legionary can be resurected for 50 [[steel]] and 1 gestation cycle so long as the corpse is extant. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Mechs under player control require power: legionaries use 10% of their power per day while active. If set to dormant self-charging, they instead recharge for 1% power / day, without pollution. They recharge in a [[large mech recharger]] (400W), for 50% power/day, creating 10 [[wastepack]]s whenever the recharger's waste is filled up. | Mechs under player control require power: legionaries use 10% of their power per day while active. If set to dormant self-charging, they instead recharge for 1% power / day, without pollution. They recharge in a [[large mech recharger]] (400W), for 50% power/day, creating 10 [[wastepack]]s whenever the recharger's waste is filled up. | ||
===Combat=== | ===Combat=== | ||
Legionaries use the [[needle launcher]], a shorter range version of the [[needle gun]]. | Legionaries use the [[needle launcher]], a shorter range version of the [[needle gun]]. | ||
+ | |||
+ | They come with a small low-shield, roughly 2 tiles in radius.{{Check Tag|Mechanics?}} It blocks incoming, but not outgoing projectiles. It has 200 health and recharges at 25% per second, but is instantly broken by any source of [[EMP]]. | ||
== Analysis == | == Analysis == | ||
{{Stub|reason=Analysis needed}} | {{Stub|reason=Analysis needed}} | ||
− | === As an enemy === | + | ===As an enemy=== |
− | * | + | *Cannon is weak, but don't underestimate it. It's still strong enough to destroy vulnerable organs, including the brain. |
− | * EMP works well to break the shield, if you can get close enough at all. Legionaries are often surrounded by powerful mechanoids due to their advanced nature. | + | *EMP works well to break the shield, if you can get close enough at all. Legionaries are often surrounded by powerful mechanoids due to their advanced nature. |
===As an ally=== | ===As an ally=== | ||
− | + | (info about the shield here) | |
− | |||
− | |||
== Health == | == Health == | ||
− | + | Specify body type when known. | |
− | {{Animal Health Table | + | {{Animal Health Table}} |
== Trivia == | == Trivia == | ||
Both shield mechanoids, the centurion and the legionary, are named after positions in the ancient Roman Army. The Roman Army famously used large shields called scuta. | Both shield mechanoids, the centurion and the legionary, are named after positions in the ancient Roman Army. The Roman Army famously used large shields called scuta. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
− | * [[Version/1.4.3555|1.4.3555]] - Weapon changed from needle gun to needle launcher | + | * [[Version/1.4.3555|1.4.3555]] - Weapon changed from needle gun to needle launcher. |
− | |||
− | |||
{{nav|mechanoid|wide}} | {{nav|mechanoid|wide}} | ||
[[Category:Mechanoids]] | [[Category:Mechanoids]] |