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{{Infobox main|stony
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{{Define|Stone
| name = Jade
 
| image = Jade b.png
 
 
| description = A hard, green stone. Because of its beauty and rarity, jade is often used for ornaments and decorations. Its hardness and density also makes it a good material for blunt weapons.
 
| description = A hard, green stone. Because of its beauty and rarity, jade is often used for ornaments and decorations. Its hardness and density also makes it a good material for blunt weapons.
<!-- Base Stats -->
 
| type = Material
 
| type2 = Stone
 
| stuff category = Stony
 
| marketvalue = 5
 
| beauty = -4
 
| mass base = 0.5
 
| stack limit = 75
 
| path cost = 14
 
| terrain affordance = Heavy
 
<!-- Stat Modifiers -->
 
| beauty factor = 2.5
 
| beauty offset = 10
 
| work to make factor = 1.4
 
| work to build factor = 5
 
| max hit points factor = 0.5
 
| flammability factor = 0
 
| armor - sharp factor = 0.9
 
| armor - blunt factor = 0.45
 
| armor - heat factor = 0.54
 
| insulation - cold factor = 3
 
| insulation - heat factor = 0
 
| melee blunt damage factor = 1.5
 
| melee sharp damage factor = 1
 
| melee cooldown factor = 1.3
 
| door opening speed factor = 1.0
 
| rest effectiveness factor = 1
 
<!-- Technical -->
 
| defName = Jade
 
<!-- Unused -->
 
 
| color = (85,118,69)
 
| color = (85,118,69)
 
| always haulable = true
 
| always haulable = true
 
| construct effect = ConstructMetal
 
| construct effect = ConstructMetal
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| def name = Jade
 
| default color = (255,255,255)
 
| default color = (255,255,255)
 
| draw gui overlay = true
 
| draw gui overlay = true
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| label = jade
 
| label = jade
 
| parent name = ResourceBase
 
| parent name = ResourceBase
 +
| path cost = 15
 
| resource readout priority = Middle
 
| resource readout priority = Middle
 
| rotatable = false
 
| rotatable = false
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| sound impact stuff = BulletImpactMetal
 
| sound impact stuff = BulletImpactMetal
 
| sound interact = ChunkDrop_Rock
 
| sound interact = ChunkDrop_Rock
 +
| stack limit = 500
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| thing class = ThingWithComps
 
| sound melee hit blunt = MeleeHit_Stone
 
| sound melee hit blunt = MeleeHit_Stone
 
| sound melee hit sharp = MeleeHit_Stone
 
| sound melee hit sharp = MeleeHit_Stone
| thing class = ThingWithComps
 
 
| use hit points = false
 
| use hit points = false
| volume = 1
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| beauty base = -4
 +
| beauty factor = 2.5
 +
| beauty offset = 10
 +
| flammability factor = 0
 +
| market value base = 5
 +
| max hit points factor = 0.5
 +
| melee blunt damage factor = 1.5
 +
| melee cooldown factor = 1.3
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| melee sharp damage factor = 0.8
 +
| work to make factor = 1.4
 +
| work to build factor = 5
 +
| mass = 0.5
 
}}
 
}}
{{Info|'''Jade''' is a rare [[materials|material]] with high [[beauty]], but with little other purpose.}}
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{{Info|'''Jade''' is a rare [[materials|material]] with high [[beauty]] (on par with [[silver]]) but little utility. [[Sculptures]] produced with jade can greatly improve their surroundings, while [[Weapons#Melee weapons|blunt weapons]] made of jade are tremendously effective. Its curious fragility makes it poorly suited to other situations, however, unless you appreciate its striking green color.}}
 
 
== Acquisition ==
 
Jade veins occur rarely on most maps, and must be [[mine]]d before they can be used. Jade can occasionally be found in random cargo pods, and may be [[trade|purchased]] from [[Trader#Bulk Goods Trader|bulk goods traders]]. Once you've completed the [[Research#Deep drilling|research]] necessary to construct a [[deep drill]], it can also be found in small deposits underground.
 
 
 
Jade may occasionally be dropped by [[tribal]] [[raider]]s, as part of raid loot.
 
 
 
== Ore ==
 
[[File:Jade_ore.png|frameless|left|Jade in game]]
 
 
 
'''Jade''' tiles have 1,500 health each, making them one of the faster ores to mine. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of 40 jade, however this is modified by factors such as the [[Difficulty]] setting and the [[Mining_Yield|mining yield]] of the pawn.
 
 
 
== Usage ==
 
Jade is not required for any recipe. However, jade can be used as "Stony" [[stuff]], so it can be used for items like [[wall]]s, [[sculpture]]s, and [[club]]s. As buildings, it has a high beauty rating.
 
 
 
Unlike other stone types, [[bed]]s made from jade suffer no penalty to [[Rest Effectiveness]].
 
 
 
Jade can be used to craft and build the following things:
 
{{Ingredient List}}
 
 
 
== Analysis ==
 
Jade is relatively scarce and hard to find. It is best used for beauty.
 
 
 
=== Beauty ===
 
The most efficient uses of jade are:
 
 
 
* [[Sculpture]]s. Sculptures are very beautiful, and jade sculptures more so. A normal [[small sculpture]] costs {{Icon Small|Jade}} 50 jade for {{+|135}} beauty, then modified by [[quality]]. Jade sculptures allow for very high beauty in 1 place.
 
* [[Fence]]s. Each fence costs {{Icon Small|Jade}} 1 jade, but gives {{+|10}} beauty. 50 jade would give {{+|500}} beauty. Until you can create masterwork sculptures, fences give more beauty per jade than any other item. They also have the advantage of being low [[wealth]]. Therefore, fences are great at raising a ''room'''s beauty (and thus room [[Impressiveness]]).
 
: However, jade fences consume a lot of space; they are worse than sculptures at raising the ''pawn'' [[beauty|beauty need]]. Colonists check for beauty within an 8-tile radius, and you can't easily fit 50 or so fences into a colonist's sight. In addition, the actual space constraint can be an issue for many base setups.
 
 
 
If you have a surplus of jade, then it can be used for [[wall]]s, [[bed]]s and other furniture, though these are less effective for beauty. Jade structures are poor as defenses, as they have lower HP.
 
 
 
<gallery widths="450px" heights="450px" class="left" mode="nolines">
 
Superstructure_fences.png|"Omnistructure" barracks / dining / recreation / workshop room, built with room to spare for fences.
 
</gallery>
 
  
=== Weapon ===
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===Obtaining===
Jade has a surprisingly high Blunt damage rating. It is better than all materials short of [[uranium]]. However, the only blunt weapon that can be made out of jade is the [[club]], which have no [[quality]]. Jade can be an acceptable material in the early game, as a jade club would be stronger than a normal quality [[steel]] [[mace]], but improved access to both uranium and higher quality maces make them irrelevant by the mid-game.
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Jade veins occur rarely on most maps, and must be [[mine]]d before they can be used. Jade can occasionally be found in random cargo pods, and may be [[trade|purchased]] from [[Trader#Bulk_Goods_Trader|bulk goods traders]]. Once you've completed the [[research]] necessary to construct a [[deep drill]], it can also be found in small deposits underground.
  
[[Scenario system#Lost Tribe|Lost Tribe]] scenarios also start with the [[jade knife]], which would otherwise be uncraftable. As an actual weapon, the jade knife is worse than even a wooden club.
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==Ore==
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[[File:Jade_ore.png|frameless|Jade ore in game]]
  
== Trivia ==
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Jade tiles have 1,500 health, making them one of the faster ores to mine. They can be found in small veins, ranging from 1 to 6 tiles in size. Each mined block yields 35 jade, although miners with less than 8 skill in mining will produce significantly less.
Despite being unavailable for use in any [[Apparel]] in the current version, it has stats for armor and insulation.
 
  
== Gallery ==
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==History==
<gallery>
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Prior to Alpha 17, it was considered a small volume material.
Jade a.png|One jade
 
Jade b.png|Partial stack
 
Jade c.png|Full stack
 
</gallery>
 
  
== Version history ==
 
* [[Version/0.17.1546|0.17.1546]] - no longer a small volume material.
 
* ? - vein size increased from 1-6 -> 2-8 and yield increased from 35 -> 40
 
  
 
{{DEFAULTSORT:Stones}}<!--sortkey added to have Jade listed in queries after, rather than amongst, stone blocks.-->
 
{{DEFAULTSORT:Stones}}<!--sortkey added to have Jade listed in queries after, rather than amongst, stone blocks.-->
{{Nav|materials|wide}}
 
[[Category:Material|Jade]] [[Category:Stone|Jade]]
 

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