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− | {{ | + | {{Stub}}{{infobox main |
− | | name = Hood | + | |name = Hood |
− | | image = Hood.png | + | |image = Hood.png|Hood |
− | | description = A draped hood which covers the head and ears. | + | |description = "A draped hood which covers the head and ears." |
− | | type = Gear | + | |type = Gear |
− | | type2 = Clothing | + | |type2 = Clothing |
− | + | |hp = 80 | |
− | | hp = 80 | + | |work to make = 6000 |
− | | work to make = 6000 | + | |resources to make = |
− | | insulationheatfactor = 0.25 | + | |marketvalue = |
− | | insulationcoldfactor = 0.1 | + | |insulationheatfactor = 0.25 |
− | | armorbluntfactor = 0 | + | |insulationcoldfactor = 0.1 |
− | | armorsharpfactor = 0 | + | |armorbluntfactor = 0 |
− | | armorheatfactor | + | |armorsharpfactor = 0 |
− | | mass base = 0.10 | + | |armorheatfactor = 0 |
− | + | |mass base = 0.10 | |
− | | coverage = Head, Left Ear, Right Ear | + | |coverage = Head, Left Ear, Right Ear |
− | | layer = Headgear | + | |layer = Headgear |
− | | production facility 1 = Hand tailor bench | + | | production facility 1= Hand tailor bench |
− | | production facility 2 = Electric tailor bench | + | | production facility 2= Electric tailor bench |
− | | stuff tags = Fabric, Leathery | + | |stuff tags = Fabric, Leathery |
− | | resource 1 = Stuff | + | |resource 1 = Stuff |
− | | resource 1 amount = 50 | + | |resource 1 amount = 50 |
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| thingCategories = | | thingCategories = | ||
| tags = BestowerHood | | tags = BestowerHood | ||
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}} | }} | ||
− | The ''' | + | The '''Hood''' is a clothing item initially added in the [[Royalty DLC]] but now part of RimWorld core. [[Titles|Nobles]] {{RoyaltyIcon}} between Squire and Praetor rank require either one of these or one of the other alternatives, to consider themselves properly dressed and avoid a negative moodlet. The Male specific equivalent is the [[Top hat]] {{RoyaltyIcon}}. The Female specific equivalent is the [[Ladies hat]] {{RoyaltyIcon}}. |
== Acquisition == | == Acquisition == | ||
− | + | It can be found on [[Empire#Pawns|Bestowers]] and purchased from traders. | |
− | + | It is not craftable, despite having a recipe. | |
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== Analysis == | == Analysis == | ||
− | + | Hoods are a luxurious headgear that offers a significant boost to [[Social Impact]] (+20%) even larger than the [[Bowler hat]]'s 15%, but provide no armor and equivalent or worse insulation. Thus they are inferior to, should be exchanged for, literally any other headgear unless required by a noble or the social impact buff is required. | |
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− | + | {{Apparel Material Table}} | |
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− | {{ | + | ==Trivia== |
+ | Every [[Empire#Pawns|bestower]] {{RoyaltyIcon}} will wear a red hood. | ||
− | + | This is one of very few items to transition between DLC and Core, originally being introduced as part of the [[Royalty DLC]] but latter being integrated into the base game. The [[techprint]] is the only other known example, but it did the reverse. | |
− | This is one of very few items to transition between DLC and Core, originally being introduced as part of the [[Royalty DLC]] but | ||
− | == Version | + | == Version History == |
− | * Added by the 1.2 update with Bestowers. | + | *Added by the 1.2 update with Bestowers. |
* [[Version/1.2.2753|1.2.2753]] - Insulation against cold increased from 0 to 0.1x, insulation against heat increased from 0 to 0.25x. | * [[Version/1.2.2753|1.2.2753]] - Insulation against cold increased from 0 to 0.1x, insulation against heat increased from 0 to 0.25x. | ||
* [[Version/1.3.3066|1.3.3066]] - Made craftable. Transferred from [[Royalty DLC]] to RimWorld Core. Work To Make increased from 1,200 ticks to 6,000 ticks. | * [[Version/1.3.3066|1.3.3066]] - Made craftable. Transferred from [[Royalty DLC]] to RimWorld Core. Work To Make increased from 1,200 ticks to 6,000 ticks. | ||
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[[Category:Clothing]] | [[Category:Clothing]] | ||
+ | {{nav|clothing|wide}} |