Editing Haygrass
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{ | + | __NOTOC__ |
− | + | {{Define|Plant | |
− | | | + | | category = Plants |
− | |description = A mixture of nutrient-rich grasses which yield large amounts of hay. Hay is edible for animals, but not humans. | + | | description = A mixture of nutrient-rich grasses which yield large amounts of hay. Hay is edible for animals, but not humans. |
− | | | + | | def name = PlantHaygrass |
− | | | + | | Harvested Product = haygrass |
− | |path cost = | + | | In Ground = true |
− | | | + | | Hydroponic = false |
− | |flammability = | + | | default color = (255,255,255) |
− | | | + | | graphic class = Graphic_Random |
− | |grow days = 7 | + | | graphic path = Things/Plant/Haygrass |
− | | | + | | label = haygrass |
− | | | + | | parent name = PlantBase |
− | | | + | | path cost = 10 |
− | | | + | | rotatable = false |
− | | | + | | selectable = true |
− | | | + | | use hit points = true |
− | |nutrition = 0 | + | | max hit points base = 85 |
− | | | + | | beauty base = 0 |
+ | | flammability base = 0.8 | ||
+ | | harvest yield = 18 | ||
+ | | grow days = 7 | ||
+ | | fertility min = 0.7 | ||
+ | | fertility sensitivity = 0.6 | ||
+ | | real grow days = 12.92 | ||
+ | | nutrition per day = 0.0697 | ||
+ | | nutrition per day (70) = 0.0571 | ||
+ | | nutrition per day (140) = 0.0864 | ||
+ | | nutrition per day (280) = 0 | ||
+ | | market value = 0.9 | ||
}} | }} | ||
− | {{Info| | + | {{Info|Haygrass is a player-growable food crop with a high yield, and a slightly longer growing cycle. Haygrass can't be sown in hydroponics. Mature haygrass yields 18 [[hay]].}} |
+ | |||
+ | Hay is inedible for humans; only rough grazers can eat hay. | ||
==Growing== | ==Growing== | ||
− | Haygrass has a base growing time of 8 days, | + | Haygrass has a base growing time of 8 days, need a minimum soil fertility of 50%, and have a fertility sensitivity rating of 60%. The following table details how long it takes for haygrass to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions: |
+ | |||
+ | <div><li style="display: inline-table;"> | ||
+ | {| {{STDT| c_24 text-center}} | ||
+ | ! Ground Type | ||
+ | | Gravel | ||
+ | | Soil | ||
+ | | Rich Soil | ||
+ | | Hydroponics | ||
+ | |- | ||
+ | ! Fertility (%) | ||
+ | | 70 | ||
+ | | 100 | ||
+ | | 140 | ||
+ | | 280 | ||
+ | |- | ||
+ | ! Grow Time (days) | ||
+ | | 14.75 | ||
+ | | 12.09 | ||
+ | | 9.75 | ||
+ | | - | ||
+ | |- | ||
+ | ! Base Yield/day<ref>Per plant</ref> | ||
+ | | 1.56 | ||
+ | | 1.9 | ||
+ | | 2.36 | ||
+ | | - | ||
+ | |} | ||
+ | </li></div> | ||
− | + | <references /> | |
+ | |||
+ | Haygrass has the highest yield per day, and therefore highest nutrition output out of any player-growable plant in the game in most cases - although [[rice plant|rice]] in [[hydroponics basin|hydroponics]], [[berry bush]]es, and [[agave]] all have better nutrition outputs compared to haygrass. However, none of the three aforementioned solutions would be feasible for sustaining livestock. | ||
==Food Production== | ==Food Production== | ||
The following table shows much haygrass it takes to sustain one baseline hunger rate animal, but only factors in the nutritional value of the yield, and the yield per day: | The following table shows much haygrass it takes to sustain one baseline hunger rate animal, but only factors in the nutritional value of the yield, and the yield per day: | ||
− | + | ||
{| {{STDT| c_24 text-center}} | {| {{STDT| c_24 text-center}} | ||
! Ground Type | ! Ground Type | ||
Line 48: | Line 91: | ||
| - | | - | ||
|} | |} | ||
− | |||
− | |||
− | + | For the purpose of the variable nature of animal hunger rates; figures in this table have been rounded up to two decimal places, rather than to the next integer. If you're feeding animals that are being reared for meat, it's better to feed them raw hay than [[kibble]]; it's counter-productive to feed animals meat, to get less meat out of them. | |
− | |||
− | + | The following is a list of hunger rates<ref>At maturity</ref> (therefore multipliers) for some of the best animals for their purposes in the game: | |
+ | * [[Cobra]] (economy/massed combat) - 0.07 | ||
+ | * [[Cat]] ([[squirrel|manhunter]] murdering/massed nuzzling) - 0.1 | ||
+ | * [[arctic wolf|Arctic]]/[[Timber wolf]] (hauling/rescue) - 0.18 | ||
+ | * [[Snowhare]] (slaughtering) - 0.23 | ||
+ | * [[Alpaca]] (cheap wool) - 0.45 | ||
+ | * [[Husky]] ([[beer|alcoholism]]) - 0.5 | ||
+ | * [[Cow]] (milking) - 0.85 | ||
+ | * [[Thrumbo]] (trophy) - 4.5 | ||
− | + | <references /> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Economy== | ==Economy== | ||
Line 93: | Line 135: | ||
== Version history == | == Version history == | ||
* [[Version/0.12.906|0.12.906]] - Added | * [[Version/0.12.906|0.12.906]] - Added | ||
− | |||
− | |||
{{nav|plant|wide}} | {{nav|plant|wide}} | ||
− | |||
− | |||
[[Category:Domesticated plants]] | [[Category:Domesticated plants]] |