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==Analysis== | ==Analysis== | ||
− | In ordinary or rich soil, haygrass has the highest yield per day | + | In ordinary or rich soil, haygrass has the highest yield per day, and therefore highest nutrition output out of any player-growable plant. [[rice plant|Rice]] in [[hydroponics basin|hydroponics]] provides more, but hydroponics basins are expensive and rice takes a lot of work. |
− | If animals can graze, it's | + | If animals can graze, it's better to let them graze. Animals can eat any grown plant ''inside their pen'', once it reaches 10% growth. If the pen doesn't have enough grass, planting [[dandelion]]s inside a pen offers a better nutrition output than even haygrass. In a year-round growing area, you can also make their pen bigger. |
===Compared to corn=== | ===Compared to corn=== | ||
− | Corn is often a better choice of animal feed. Haygrass' yield per work is high, but not as high as corn. If growing space isn't an issue, then hay's higher yield per day is almost meaningless as you could plant more tiles of corn to compensate. Also, corn can be converted into [[simple meal]]s or [[fine meal]]s, which are more efficient than | + | Corn is often a better choice of animal feed. Haygrass' yield per work is high, but not as high as corn. If growing space isn't an issue, then hay's higher yield per day is almost meaningless as you could plant more tiles of corn to compensate. Also, corn can be converted into [[simple meal]]s or [[fine meal]]s, which are more efficient than kibble. If animals wouldn't be [[overeating]], then simple meal corn actually gives a greater yield per day. Animals don't treat hay differently from any other food. |
− | Haygrass does have a notable advantage - it grows faster. If you need to grow animal feed, then your biome most likely has a winter. | + | Haygrass does have a notable advantage - it grows faster. If you need to grow animal feed, then your biome most likely has a winter. Haygrass grows faster than corn, so you may be able to get a harvest when you wouldn't have corn. In addition, humans with a [[rancher]] [[ideoligion]]{{IdeologyIcon}} receive a {{--|4}} mood penalty for sowing non-hay crops. |
===Hay and carnivores=== | ===Hay and carnivores=== |