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{{Info|'''Haygrass''' is a player-growable food crop that is normally inedible for humans, but with a high yield. Haygrass can't be sown in hydroponics. Mature haygrass yields 18 [[hay]].}}
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{{Info|'''Haygrass''' is a player-growable food crop with a high yield, and a slightly longer growing cycle. Haygrass can't be sown in hydroponics. Mature haygrass yields 18 [[hay]].}}
  
 
==Growing==
 
==Growing==
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{{Grow Table}}
 
{{Grow Table}}
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Haygrass has the highest yield per day, and therefore highest nutrition output out of any player-growable plant in the game in most cases - although [[rice plant|rice]] in [[hydroponics basin|hydroponics]], [[berry bush]]es, and [[agave]] all have better nutrition outputs compared to haygrass. However, none of the three aforementioned solutions would be feasible for sustaining livestock.
  
 
==Food Production==
 
==Food Production==
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For the variable nature of animal hunger rates, figures in this table have been rounded up to two decimal places. For a list of animals and their nutrition needs, see: [[List of animals]].
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For the variable nature of animal hunger rates, figures in this table have been rounded up to two decimal places rather than to the next integer. If you're feeding animals that are being reared for meat, it's better to feed them raw hay than [[kibble]]; it's counter-productive to feed animals meat, to get less meat out of them. For a list of animals and their nutrition needs, see: [[List of animals]].
 
 
==Analysis==
 
In ordinary or rich soil, haygrass has the highest yield per day per tile, and therefore highest nutrition output (per tile) out of any player-growable plant. [[Rice plant|Rice]] in [[hydroponics basin|hydroponics]] provides more, but hydroponics basins are expensive and rice takes a lot of work. The disadvantage is that hay cannot be eaten by humans.
 
 
 
If animals can graze, it's usually better to let them graze. In a year-round growing area, you can make their pen bigger instead of growing haygrass. Therefore, hay is best used to feed animals during the winter, or to feed animals in a small space.
 
 
 
===Compared to corn===
 
Corn is often a better choice of animal feed. Haygrass' yield per work is high, but not as high as corn. If growing space isn't an issue, then hay's higher yield per day is almost meaningless as you could plant more tiles of corn to compensate. Also, corn can be converted into [[simple meal]]s or [[fine meal]]s, which are more efficient than [[kibble]]. If animals wouldn't be [[overeating]], then simple meal corn actually gives a greater yield per day. Animals don't treat hay differently from any other food.
 
 
 
Haygrass does have a notable advantage - it grows faster. If you need to grow animal feed, then your biome most likely has a winter. Hay grows faster than corn, so you may be able to get a harvest when you wouldn't have corn. In addition, humans with a [[rancher]] [[ideoligion]]{{IdeologyIcon}} receive a {{--|4}} mood penalty for sowing non-hay crops.
 
 
 
===Hay and carnivores===
 
For carnivorous animals, you can convert hay into [[kibble]], which will be consumed by anything other than [[warg]]s. If you're feeding animals that are being reared for meat, it's better to feed them raw hay instead. It's counter-productive to feed animals meat, just to get less meat out of them - though in a desperate situation, it may be necessary to make kibble to keep your herbivorous animals fed. This has the advantage of using [[insect meat]] or [[human meat]] with no penalties to the animal.
 
  
 
==Economy==
 
==Economy==

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