Editing Granite blocks

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Infobox main|stony
+
{{Stub}}{{Define|Stone Blocks
| name = Granite blocks
 
| image = Granite blocks.png
 
 
| description = Blocks of solid granite. Granite is a very hard stone.
 
| description = Blocks of solid granite. Granite is a very hard stone.
<!-- Base Stats -->
+
| category = Stony
| type = Material
+
| color = (105,95,97)
| type2 = Stone
 
| stuff category = Stony
 
| marketvalue = 0.9
 
| beauty = -12
 
| mass base = 1.25
 
| stack limit = 75
 
| path cost = 14
 
| rotatable = false
 
| terrain affordance = Heavy
 
<!-- Stat Modifiers -->
 
| beauty factor = 1
 
| beauty offset = 0
 
| work to make factor = 1.3
 
| work to build factor = 6
 
| work to build offset = 140
 
| max hit points factor = 1.7
 
| flammability factor = 0
 
| melee blunt damage factor = 1.0
 
| melee sharp damage factor = 0.65
 
| melee cooldown factor = 1.3
 
| door opening speed factor = 0.45
 
| rest effectiveness factor = 0.9
 
<!-- Creation -->
 
| production facility 1 = Stonecutter's table
 
| work to make = 1600
 
| resource 1 = Rock chunk
 
| resource 1 amount = 1
 
| product amount = 20
 
<!-- Technical -->
 
| defName = BlocksGranite
 
| stuff adjective = granite
 
<!-- Unused -->
 
 
| always haulable = true
 
| always haulable = true
 
| appearance = Bricks
 
| appearance = Bricks
| color = (105,95,97)
+
| def name = BlocksGranite
 
| default color = (105,95,97)
 
| default color = (105,95,97)
 
| draw gui overlay = true
 
| draw gui overlay = true
Line 46: Line 12:
 
| label = granite blocks
 
| label = granite blocks
 
| parent name = StoneBlocksBase
 
| parent name = StoneBlocksBase
 +
| path cost = 15
 
| resource readout priority = Middle
 
| resource readout priority = Middle
 +
| rotatable = false
 
| selectable = true
 
| selectable = true
 
| sound drop = Stone_Drop
 
| sound drop = Stone_Drop
 
| sound impact stuff = BulletImpactGround
 
| sound impact stuff = BulletImpactGround
 
| sound interact = Stone_Drop
 
| sound interact = Stone_Drop
 +
| stack limit = 75
 +
| stuff adjective = granite
 
| thing class = ThingWithComps
 
| thing class = ThingWithComps
 
| sound melee hit blunt = MeleeHit_Stone
 
| sound melee hit blunt = MeleeHit_Stone
 
| sound melee hit sharp = MeleeHit_Stone
 
| sound melee hit sharp = MeleeHit_Stone
 
| use hit points = false
 
| use hit points = false
 +
| beauty base = -12
 +
| beauty factor = 1.0
 +
| beauty offset = 0
 +
| rest effectiveness factor = 0.9
 +
| door opening speed factor = 0.45
 +
| flammability factor = 0
 +
| market value base = 0.9
 +
| max hit points factor = 1.7
 +
| melee blunt damage factor = 1.0
 +
| melee cooldown factor = 1.3
 +
| melee sharp damage factor = 0.65
 +
| work to make factor = 1.3
 +
| work to make offset =
 +
| work to build factor = 6
 +
| work to build offset = 3
 +
| mass = 1.25
 
| volume = 1
 
| volume = 1
 +
| terrain affordance needed = Heavy
 
}}
 
}}
{{Info|'''Granite''' is the strongest of all [[stone blocks]] and is best suited to build walls in the fighting area.}}
 
  
== Acquisition ==
+
{{Info|Granite is the strongest of all [[stone blocks]] and is best suited to build walls in the fighting area.}}
Granite blocks are cut from [[rock chunk|granite chunks]] at a [[{{P|Production Facility 1}}]]. It takes {{Ticks|{{P|Work To Make}}}} of work to cut a single chunk into {{P|Product Amount}} blocks.
 
  
== Usage ==
+
==Acquisition==
Granite blocks can be used to craft and build the following things:
+
Granite blocks are cut from [[rock chunk|granite chunks]] at a [[stonecutter's table]]. It takes {{ticks|1600}} of work to cut a chunk into 20 granite blocks.
{{Ingredient List}}
 
  
== Analysis ==
+
==Analysis==
As the most durable building stone, granite blocks have almost 10% more hit points than their nearest competitor, [[limestone blocks|limestone]], and more than 21% more than the third strongest [[sandstone blocks|sandstone]], making it the preferred building material for anywhere that you expect to take damage or even as the default [[wall]] material where another material is not indicated. For example, a colony may chose to build [[table]]s and bedrooms walls from the [[beauty|beautiful]] [[marble blocks|marble]], while all other walls, including the outer walls, will be made from granite.  
+
As the most durable building stone, granite blocks have almost 10% more hit points than their nearest competitor, ([[limestone blocks|limestone]]), and more than 21% more than the third strongest ([[sandstone blocks|sandstone]]), making it the preferred building material for anywhere that you expect to take damage or even as the default [[wall]] material where another material is not indicated. For example, a colony may chose to build [[table]]s and bedrooms walls from the [[beauty|beautiful]] [[marble blocks|marble]], while all other walls, including the outer walls, will be made from granite.  
  
If available, both [[uranium]] and [[plasteel]] significantly outperform granite, with 47% and 65% more HP respectively. However, both materials are both more expensive and rarer to encounter than the relatively common granite. Thus, they should only be used as needed and are typically relegated to constructions that will be a particular focus for damage, such as planned defensive positions or the walls at the receiving end of a killbox.  
+
If available, both [[uranium]] and [[plasteel]] significantly outperform granite, with 47% and 65% more HP respectively. However, both materials are both more expensive and rarer to encounter than the relatively common granite. Thus, they are should only be used as needed and are typically relegated to constructions that will be a particular focus for damage, such as planned defensive positions or the walls at the receiving end of a killbox.  
  
 
{{Stonecutting maximization}}
 
{{Stonecutting maximization}}
  
== Version history ==  
+
==Version history==
* [[Version/0.7.581|0.7.581]] - Added, previously there was only generic "stone".
+
[[Version/0.7.581|0.7.581]] - Added, previously there was only generic "stone".
* Beta 19/1.0 - Slowed constructing buildings with all stone types by 20%
+
[[Category:Stone Blocks]]
 
+
{{nav|materials|wide}}
{{Nav|materials|wide}}
 
[[Category:Material]] [[Category:Stone]] [[Category:Stone Blocks]]
 

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 2 hidden categories: