Editing Granite blocks
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− | {{ | + | {{Stub}}{{Define|Stone Blocks |
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| description = Blocks of solid granite. Granite is a very hard stone. | | description = Blocks of solid granite. Granite is a very hard stone. | ||
− | + | | category = Stony | |
− | + | | color = (105,95,97) | |
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| always haulable = true | | always haulable = true | ||
| appearance = Bricks | | appearance = Bricks | ||
− | | | + | | def name = BlocksGranite |
| default color = (105,95,97) | | default color = (105,95,97) | ||
| draw gui overlay = true | | draw gui overlay = true | ||
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| label = granite blocks | | label = granite blocks | ||
| parent name = StoneBlocksBase | | parent name = StoneBlocksBase | ||
+ | | path cost = 15 | ||
| resource readout priority = Middle | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
| selectable = true | | selectable = true | ||
| sound drop = Stone_Drop | | sound drop = Stone_Drop | ||
| sound impact stuff = BulletImpactGround | | sound impact stuff = BulletImpactGround | ||
| sound interact = Stone_Drop | | sound interact = Stone_Drop | ||
+ | | stack limit = 75 | ||
+ | | stuff adjective = granite | ||
| thing class = ThingWithComps | | thing class = ThingWithComps | ||
| sound melee hit blunt = MeleeHit_Stone | | sound melee hit blunt = MeleeHit_Stone | ||
| sound melee hit sharp = MeleeHit_Stone | | sound melee hit sharp = MeleeHit_Stone | ||
| use hit points = false | | use hit points = false | ||
+ | | beauty base = -12 | ||
+ | | beauty factor = 1.0 | ||
+ | | beauty offset = 0 | ||
+ | | rest effectiveness factor = 0.9 | ||
+ | | door opening speed factor = 0.45 | ||
+ | | flammability factor = 0 | ||
+ | | market value base = 0.9 | ||
+ | | market value factor = 0.5 | ||
+ | | max hit points factor = 1.7 | ||
+ | | melee blunt damage factor = 1.0 | ||
+ | | melee cooldown factor = 1.3 | ||
+ | | melee sharp damage factor = 0.65 | ||
+ | | work to make factor = 1.3 | ||
+ | | work to make offset = | ||
+ | | work to build factor = 6 | ||
+ | | work to build offset = 3 | ||
+ | | mass = 1.25 | ||
| volume = 1 | | volume = 1 | ||
}} | }} | ||
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− | + | {{Info|Granite is the strongest of the rocks and is best suited to build walls in the fighting area. It also has the highest market value factor, so well suited to craft items for sale.}} | |
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− | Granite | ||
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+ | ==Analysis== | ||
+ | ? | ||
{{Stonecutting maximization}} | {{Stonecutting maximization}} | ||
− | + | [[Category:Stone Blocks]] | |
− | + | {{nav|materials|wide}} | |
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