Editing Global Learning Factor
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| to string style = PercentZero | | to string style = PercentZero | ||
| description = Global learning efficiency for all [[skills]]. | | description = Global learning efficiency for all [[skills]]. | ||
− | }} Global learning factor is a direct multiplier on the experience gained for skills. | + | }} Global learning factor is a direct multiplier on the experience gained for skills. |
To calculate this value, the game applies any factors to the sum of all offsets and the base 100%. As such, a pawn with the Slow Study gene and the Fast Learner trait has a Global Learning Factor of less than 100%. | To calculate this value, the game applies any factors to the sum of all offsets and the base 100%. As such, a pawn with the Slow Study gene and the Fast Learner trait has a Global Learning Factor of less than 100%. | ||
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Global Learning Factor is only one part of skill XP growth, along with the [[Skills#Passion|Passion Multiplier]] and the base XP from a pawn's action. The base XP is multiplied by both Global Learning Factor and the Passion Multiplier. Because they are multiplicative, even the highest Global Learning Factor, 270%, cannot overcome the multiplier from a lack of passion, 35%, leaving such a pawn learning that skill slightly slower (94% of base XP gained) than a pawn with a base global learning factor and a single passion in the skill (100% of base XP gained). | Global Learning Factor is only one part of skill XP growth, along with the [[Skills#Passion|Passion Multiplier]] and the base XP from a pawn's action. The base XP is multiplied by both Global Learning Factor and the Passion Multiplier. Because they are multiplicative, even the highest Global Learning Factor, 270%, cannot overcome the multiplier from a lack of passion, 35%, leaving such a pawn learning that skill slightly slower (94% of base XP gained) than a pawn with a base global learning factor and a single passion in the skill (100% of base XP gained). | ||
− | + | ==Offsets== | |
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These values act as offsets to Global Learning Factor. That is they are added to the base value of 100%. For example, a pawn with the Fast Learner trait and a Learning Assistant implant has a final Global Learning Factor of 195%. | These values act as offsets to Global Learning Factor. That is they are added to the base value of 100%. For example, a pawn with the Fast Learner trait and a Learning Assistant implant has a final Global Learning Factor of 195%. | ||
* [[Too smart|Too Smart]] trait: {{+|75%}}, while also inflicting a penalty to [[Mental Break Threshold|mental break threshold]]. | * [[Too smart|Too Smart]] trait: {{+|75%}}, while also inflicting a penalty to [[Mental Break Threshold|mental break threshold]]. | ||
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* [[Gene#Quick study|Quick study]] gene {{BiotechIcon}}: {{+|50%}} | * [[Gene#Quick study|Quick study]] gene {{BiotechIcon}}: {{+|50%}} | ||
− | + | ==Factors== | |
* [[Gene#Slow study|Slow study]] gene {{BiotechIcon}}: {{Bad|×50%}} | * [[Gene#Slow study|Slow study]] gene {{BiotechIcon}}: {{Bad|×50%}} | ||
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