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You receive the announcement that two characters have become lovers, and "now want to sleep together". These are usually colonists, but a pair of [[prisoner]]s can also become lovers. They will receive [[mood]] boosts or debuff proportional to their [[opinion]] of their partner, with +/- 1 mood for every 10 opinion above/below zero.
 
You receive the announcement that two characters have become lovers, and "now want to sleep together". These are usually colonists, but a pair of [[prisoner]]s can also become lovers. They will receive [[mood]] boosts or debuff proportional to their [[opinion]] of their partner, with +/- 1 mood for every 10 opinion above/below zero.
  
Starting the moment their new relationship is announced, couples will ''immediately'' have a -4 mood debuff for "''sleeping alone''", even if they won't get their first chance to sleep together for hours. This can be remedied by assigning both pawns to a two person bed, such as the [[double sleeping spot]], [[double bedroll]], [[double bed]] or [[royal bed]]. A [[double bedroll]] is preferred when in a [[caravan]]. Couples that sleep in the same bed can also perform [[Lovin]]' for a mood boost to both partners.
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Starting the moment their new relationship is announced, couples will ''immediately'' have a -4 mood debuff for "''sleeping alone''", even if they won't get their first chance to sleep together for hours. This can be rememdied by assigning both pawns to a two person bed, such as the [[double sleeping spot]], [[double bedroll]], [[double bed]] or [[royal bed]]. A [[double bedroll]] is prefered when in a [[caravan]]. Couples that sleep in the same bed can also perform [[Lovin]]' for a mood boost to both partners.
 
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