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== Summary ==
 
== Summary ==
{{For|a description of mechanics shared by all sleep furniture|Sleep furniture#Mechanics{{!}}Sleep furniture mechanics}}
 
{{PAGENAME}}s are a form of [[sleep furniture]]. Up to two pawns can sleep on one at a time.
 
 
 
Sleeping spots can direct pawns to sleep where you want them to. They provide a little more comfort than simply sleeping on the ground. However, sleeping spots do not increase [[Rest Effectiveness]] and pawns will still gain a {{--|4}} ''Slept on the ground'' [[mood]]let for sleeping on a spot. Spots do not benefit from [[end table]]s or [[dresser]]s.  
 
Sleeping spots can direct pawns to sleep where you want them to. They provide a little more comfort than simply sleeping on the ground. However, sleeping spots do not increase [[Rest Effectiveness]] and pawns will still gain a {{--|4}} ''Slept on the ground'' [[mood]]let for sleeping on a spot. Spots do not benefit from [[end table]]s or [[dresser]]s.  
  
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[[Rest Effectiveness]] is a measure how fast a pawn will regain [[rest]]. A pawn sleeping in a bed with 80% rest effectiveness would regain rest 80% as fast, and thus require 125% of the time to sleep.
 
[[Rest Effectiveness]] is a measure how fast a pawn will regain [[rest]]. A pawn sleeping in a bed with 80% rest effectiveness would regain rest 80% as fast, and thus require 125% of the time to sleep.
  
{{Rest Effectiveness Quality Table}}
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<div><li style="display: inline-table;">
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{{#vardefine:baseresteffectiveness| {{formatnum:{{Q|{{PAGENAME}}|Rest Effectiveness}}|R}}}}
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{| {{STDT| sortable c_08 text-center}}
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|-
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! [[Rest Effectiveness]]
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|-
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| {{#expr:{{formatnum:{{Q|{{PAGENAME}}|Rest Effectiveness}}|R}}*100 round 0}}%
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|}
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</li></div>
  
 
=== Comfort ===
 
=== Comfort ===
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Sleeping spots do not benefit from [[end table]]s and [[dresser]]s.
 
Sleeping spots do not benefit from [[end table]]s and [[dresser]]s.
  
{{Comfort Quality Table}}
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<div><li style="display: inline-table;">
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{| {{STDT| sortable c_15 text-center}}
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|-
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! [[Comfort]]
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|-
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| {{#expr:{{formatnum:{{Q|{{PAGENAME}}|Comfort Base}}|R}}*100 round 0}}%
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|}
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</li></div>
  
 
=== Surgery Success Chance Factor===
 
=== Surgery Success Chance Factor===
 
The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, the sleeping spot a lower value of 70%, and the [[hospital bed]] a higher value of 110%. This base value is them modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from.
 
The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, the sleeping spot a lower value of 70%, and the [[hospital bed]] a higher value of 110%. This base value is them modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from.
  
{{Surgery Success Chance Factor Quality Table}}
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<div><li style="display: inline-table;">
 
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{| {{STDT| sortable c_10 text-center}}
=== Healing ===
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|-
A pawn resting in a {{lc:{{PAGENAME}}}} will have their [[Immunity Gain Speed]] multiplied by {{Good|x{{P|Immunity Gain Speed Factor}}}} and heal an additional {{+|4}} HP from [[injury|injuries]] per day.
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! Surgery Success Chance Factor
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|-
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| 70%
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|}
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</li></div>
  
 
== Analysis ==
 
== Analysis ==

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