Editing Devilstrand mushroom
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− | {{ | + | {{Define|Plant |
− | + | | category = Plants | |
− | + | | description = This fragile mushroom was genetically engineered to produce a silk net of the highest grade. Long rumored to have mystical properties, it owes its name to the greed it inspires in people. | |
− | + | | def name = PlantDevilstrand | |
− | | | + | | Harvested Product = devilstrand cloth |
− | | description = This fragile mushroom was genetically engineered to produce a silk net | + | | In Ground = true |
− | | | + | | Hydroponic = true |
− | | | + | | default color = (255,255,255) |
− | | path cost = | + | | graphic class = Graphic_Random |
− | | | + | | graphic path = Things/Plant/Devilstrand |
− | | flammability = | + | | label = devilstrand mushroom |
− | | | + | | parent name = PlantBase |
+ | | path cost = 10 | ||
+ | | rotatable = false | ||
+ | | selectable = true | ||
+ | | use hit points = true | ||
+ | | max hit points base = 85 | ||
+ | | beauty base = -1 | ||
+ | | flammability base = 0.8 | ||
+ | | harvest yield = 8 | ||
| grow days = 22.5 | | grow days = 22.5 | ||
− | | | + | | minimum required growing skill = 10 |
− | + | | real grow days = 40.91 | |
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| fertility sensitivity = 1 | | fertility sensitivity = 1 | ||
− | | | + | | market value = 10 |
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}} | }} | ||
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− | + | {{Info|The extremely long growth time and small harvest makes devilstrand mushrooms the most difficult crop to grow in the game by far. Players must be prepared to set aside ''huge'' patches of land to grow any useful amount of [[devilstrand]]. These mushrooms can't be grown in [[hydroponics basin]]s. Players must additionally protect this crop from wildfires, raider arson, poison ships, hungry wildlife, and even hungry pets. Due to their long growth time, devilstrand is usually at a risk of succumbing to the cold of winter before it's ready for harvest. However, when fully grown, [[devilstrand|devilstrand cloth]] is highly valuable and can sell for lots of [[silver]]. Because of its growing and security issues, players might be best off growing them in a temperature controlled outdoor building with [[sun lamp]]s.}} | |
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− | {{ | + | Sowing devilstrand mushrooms requires a minimum [[Skills#Growing|growing skill]] of {{P|Minimum Required Growing Skill}}, but any colonist capable of [[Menus#Work|plant cutting]] can harvest them. |
− | + | Players looking for a quick and reliable source of [[textiles|cloth]] for construction are better off planting a small growing area of [[cotton plant]]. | |
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− | + | Devilstrand is immune to [[Events#blight|blight]]. | |
− | + | == Growing time == | |
− | + | Growing time in days by medium. | |
− | == | + | {| {{STDT| c_14 text-center}} |
− | + | ! Medium !! Grow time | |
− | + | |- | |
− | + | ! Gravel | |
− | + | | 25.6 days | |
− | + | |- | |
− | + | ! Soil | |
− | + | | 22.5 days | |
− | + | |- | |
− | + | ! Rich soil | |
+ | | 19.4 days | ||
+ | |- | ||
+ | |} | ||
− | + | {{nav|plant|wide}} | |
[[Category:Domesticated plants]] | [[Category:Domesticated plants]] | ||
[[Category:Resource plants]] | [[Category:Resource plants]] |