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{{Royalty}}
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{{Royalty}}{{infobox main
{{Infobox main
 
 
| name = Crown
 
| name = Crown
| image = Crown.png
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| image = Crown.png|Crown
| description = A crown of metal with an elaborate design.
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| description = "A crown of metal with an elaborate design."
 
| type = Gear
 
| type = Gear
 
| type2 = Clothing
 
| type2 = Clothing
| tech level = Medieval
 
 
| hp = 80
 
| hp = 80
 
| production facility 1 = Fueled smithy
 
| production facility 1 = Fueled smithy
 
| production facility 2 = Electric smithy
 
| production facility 2 = Electric smithy
| research = Royal apparel
 
 
| stuff tags = Metallic
 
| stuff tags = Metallic
 
| work to make = 12000
 
| work to make = 12000
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| armorheatfactor  = 0
 
| armorheatfactor  = 0
 
| mass base = 0.9
 
| mass base = 0.9
| lifestage = Adult
 
| clothing for nudity = False
 
 
| coverage = Head, Left Ear, Right Ear
 
| coverage = Head, Left Ear, Right Ear
 
| layer = Headgear
 
| layer = Headgear
| has quality = true
 
 
| thingCategories = HeadgearNoble
 
| thingCategories = HeadgearNoble
 
| tags = Royal, RoyalTier6
 
| tags = Royal, RoyalTier6
| tradeTags = Clothing
 
 
}}
 
}}
The '''Crown''' is a [[clothing]] item added in the [[Royalty DLC]]. It provides a +20% increase to [[Social Impact]], but despite its similarity to other headwear and seeming place in the progression, no [[noble]]s can wear the crown.
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The '''Crown''' is a clothing item added in the [[Royalty DLC]]. [[Titles|Nobles]] of Baron rank and above require a crown or [[coronet]] to consider themselves properly dressed and avoid a negative moodlet.
  
 
== Acquisition ==
 
== Acquisition ==
As a complicated garment, Crowns require [[Research#Royal apparel|Royal Apparel]] in order to be crafted, however they can only be made at [[fueled smithy]] or [[electric smithy]] which require [[Research#Smithing|Smithing]] to be constructed. A Crown requires 75 of any [[metal]] except [[uranium]], and {{Ticks|{{P|Work To Make}}}} of work.
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As a complicated garment, Crowns can only be made at [[Fueled smithy]] or [[Electric smithy]] which requires [[Research#Complex clothing|Complex Clothing]], [[Research#Royal apparel|Royal Apparel]] and [[Research#Smithing|Smithing]] to be researched in order to be constructed. A Crown requires 50 of any [[metal]] except [[uranium]], and {{ticks|12000}} of work.
  
Crown can also be [[Trade|purchased]] or found on nobles.
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Coronets can be also be [[Trade|purchased]] or found on [[Empire#Pawns|Noble]]s.
 
 
== Summary ==
 
{{See also|Social Impact}}
 
{{Apparel Social Impact Note|20}}
 
 
 
When worn by a [[slave]]{{IdeologyIcon}}, a crown increases the rate that [[suppression]] is lost by 30% per day. This stacks additively with all other forms of suppression loss rate offsets.
 
  
 
== Analysis ==
 
== Analysis ==
Crowns are a luxurious headgear that offers a significant boost to social impact (+20%), but provides no armor or insulation. Although the social impact bonus is larger than that of the [[bowler hat]], this bonus is also met by the [[top hat]] and [[ladies hat]] which also provide some small amount of insulation and armor.  As such they should be replaced by other options as soon as possible.
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Crowns are a luxurious headgear that offers a significant boost to social impact (+20%), but provides no armor or insulation. Although the social impact bonus is larger than that of the [[Bowler hat]], this bonus is also met by the [[Top hat]] and [[Ladies hat]] which also provide some small amount of insulation and armor.  As such they are only useful for meeting the needs of nobles that specifically require a Crown, and even then should be replaced by helmet options as soon as possible.
 
 
Oddly, while able to be crafted and equipped, it doesn't fulfill the requirements of any title requirement, including those ranks only achievable by NPCs.
 
 
 
{{Apparel Stats Table}}
 
  
== Potential bug ==
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{{Apparel Material Table}}
It is currently unknown if the lack of utilization of the crown is intended or not. There is some evidence towards it being a bug however:
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''Note that Crowns cannot be made of Uranium - its inclusion in the table is a limitation in the template.''  
# NPC Dukes and Consuls all spawn with the coronet but the ranks themselves require the stellic crown. This leads to the default gear of these nobles causing them to have a mood penalty. No matter which of the three types of headwear they are intended to wear, this is clearly improperly implemented.
 
# The crown's position as a middle ground between in cost between the coronet and the stellic crown, which implies it is intended to occupy the space between the two ranks.
 
# The crown's tag of <code>royalTier6</code> compared to the coronet's <code>royalTier5</code> and the stellic crown's <code>royalTier7</code> further cements that its intended to be between the two ranks.
 
  
{{Nav|clothing|wide}}
 
 
[[Category:Clothing]]
 
[[Category:Clothing]]
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[[Category:Royalty]]
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{{nav|clothing|wide}}

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