Editing Cataphract armor

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Royalty}}
+
{{Royalty}}{{infobox main
{{Infobox main
+
|name = Cataphract armor
| name = Cataphract armor
+
|image = CataphractArmor.png|Cataphract armor
| image = CataphractArmor.png|Cataphract armor
+
|description = A suit of heavy powered armor, built for maximum protection at the cost of mobility. Heavy layered plasteel-weave plates with solid ablative coatings stop all but the most well-aimed or powerful attacks. Neuro-memetic assistors prevent the suit's massive weight from immobilizing the wearer entirely, but the suit is still quite cumbersome. Armor like this is used by imperial cataphracts to break heavily fortified positions in frontal assaults when no other option is available.
| description = A suit of heavy powered armor, built for maximum protection at the cost of mobility. Heavy layered plasteel-weave plates with solid ablative coatings stop all but the most well-aimed or powerful attacks. Neuro-memetic assistors prevent the suit's massive weight from immobilizing the wearer entirely, but the suit is still quite cumbersome. Armor like this is used by imperial cataphracts to break heavily fortified positions in frontal assaults when no other option is available.
+
|type = Gear
| type = Gear
+
|type2 = Armor
| type2 = Armor
+
|hp = 400
| tech level = Spacer
+
|work to make = 75000
| hp = 400
+
|resource 1 = Plasteel
| production facility 1 = Fabrication bench
+
|resource 1 amount = 150
| research = Cataphract armor
+
|resource 2 = Uranium
| work to make = 75000
+
|resource 2 amount = 50
| work speed stat = General Labor Speed
+
|resource 3 = Advanced component
| resource 1 = Plasteel
+
|resource 3 amount = 6
| resource 1 amount = 150
 
| resource 2 = Uranium
 
| resource 2 amount = 50
 
| resource 3 = Advanced component
 
| resource 3 amount = 6
 
 
| skill 1 = Crafting
 
| skill 1 = Crafting
 
| skill 1 level = 8
 
| skill 1 level = 8
| marketvalue = 3120
+
|marketvalue = 3120
| armorblunt = 50
+
|armorblunt = 50
| armorsharp = 120
+
|armorsharp = 120
| armorheat = 60
+
|armorheat = 60
| insulationcold = 36
+
|insulationcold = 20
| insulationheat = 12
+
|insulationheat = 6.7
| lifestage = Adult
+
|coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
| clothing for nudity = True
+
|layer = Middle, Outer
| coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
+
|mass base = 15
| layer = Middle, Outer
 
| mass base = 15
 
| has quality = true
 
 
| thingCategories = ApparelArmor
 
| thingCategories = ApparelArmor
 
| tradeTags = HiTechArmor
 
| tradeTags = HiTechArmor
Line 38: Line 30:
 
}}
 
}}
  
'''Cataphract armor''' is a type of [[power armor]] introduced by the [[Royalty DLC]] that can effectively block gunshots, cuts, blunt trauma, or burns at the expense of a penalty to [[move speed]]. It forms a full set of armor along with the [[Cataphract helmet]].
+
'''Cataphract armor''' is a type of advanced [[apparel]] ([[armor]]) introduced by the [[Royalty DLC]] that can effectively block gunshots, cuts, blunt trauma, or burns. It forms a full set of armor along with the [[Cataphract helmet]].
  
 
== Acquisition ==  
 
== Acquisition ==  
{{Acquisition}}
+
As a complicated piece of technology, Cataphract Armor can only be made at the [[Fabrication bench]] and requires [[Research#Cataphract armor|Cataphract Armor]] to be researched in order to be constructed. Researching Cataphract Armor in turn requires the previous [[Research#Recon armor|power]] [[Research#Marine armor|armor]] projects to be researched as well as the use of two Cataphract Armor [[Techprint]]s to unlock. Crafting the armor requires {{icon|plasteel|150}} [[plasteel]] + {{icon|uranium|50}} [[uranium]] and {{icon|advcomponent|6}} [[advanced component]]s.
  
Alternatively, the armor can be received as a quest reward, purchased from traders, or found on [[Empire#Cataphract|Imperial Cataphracts]]. Acquiring it through fighting the Empire is difficult due to their ubiquitious [[Death acidifier]] implants and the general difficulty of killing the pawns wearing this armor and carrying the empire's best weapons.
+
Alternatively, the armor can be received as a quest reward, purchased from traders, or found on [[Empire#Pawns|Imperial Cataphracts and Stellic Guards]].
 
 
== Summary ==
 
{{Apparel Move Speed Note|0.80}}
 
  
 
== Analysis ==  
 
== Analysis ==  
Cataphract armor is the strongest [[power armor]] in the game - but as expected, one of the most expensive. Like [[recon armor]] and [[marine armor]], it covers the limbs and torso, for great overall protection. It provides roughly the same protection as a marine armor of one quality level above its own (e.g., a normal set of cataphract armor is roughly equal to a good set of marine armor), or of recon armor two quality levels above its own. Cataphract armor also allows a pawn to reach the cap of 200% sharp protection at Legendary quality, and offers the highest blunt armor available in the game.  
+
Cataphract armor provides the best protection of any armor in the game, especially against blunt, and can block heat damage. Like [[Recon armor]] and [[Marine armor]] it also covers the limbs in addition to the torso making for great overall protections. It provides roughly the same protection as a Marine Armor of one quality level above its own, or of Recon Armor two quality levels above its own. It also allows a pawn to reach the cap of 200% sharp protection at Legendary quality. Compared to a [[flak vest]] and [[duster]], Cataphract armor offers strictly superior protection to all body parts when all items are the same [[quality]], regardless of duster material. However, Cataphract armor is much more expensive, needs a long time to make and also needs the Cataphract Armor research before being available.  
  
The armor provides a significant [[Move Speed]] debuff of {{--|0.80}} c\s, double that of [[marine armor]] and over six times that of a flak vest, making the armor impractical for every day wear by some pawns. A [[moving]] factor of {{+|125%}} is needed to counter this penalty. This can be achieved by installing 2 [[bionic leg]]s or 1 [[archotech leg]] on the pawn.
+
Acquiring it through fighting the Empire is also difficult due to their ubiquitious [[Death acidifier]] implants and the general difficulty of killing the pawns wearing this armor and carrying the empires best weapons. The armor provides a significant [[Move Speed]] debuff of <nowiki>-0.80 c\s,</nowiki> double that of [[Marine armor]] and over six times that of a flak vest, making the armor impractical for every day wear by some pawns. The bionic legs may be used to offset this move speed penalty.
  
=== Compared to flak vests ===
+
{{Apparel Quality Table}}
Compared to a [[flak vest]] and [[duster]], Cataphract armor offers strictly superior protection to all body parts when all items are the same [[quality]], regardless of duster material. Cataphract armor, like all power armors, covers all limbs, unlike flak vests, which only cover the torso, neck, and shoulders.
 
  
However, the high protective value of cataphract armor is offset by its extreme cost, length of time to craft, and the substantial move speed penalty of {{--|.80}} c/s. Flak vests and dusters are, by comparison, significantly cheaper and only incur a move speed penalty of {{--|.12}} c/s. The cataphract armor research project also requires 2 [[techprint]]s to be purchased and applied before it can be unlocked.
+
== Trivia ==
 
 
=== Compared to phoenix armor ===
 
[[Phoenix armor]]{{RoyaltyIcon}} is a sidegrade to cataphract armor, unlocked from the same research. Phoenix armor has {{--|5%}} Sharp and {{--|5%}} Blunt armor, but {{+|15%}} Heat armor, before [[quality]]. This discrepancy increases at higher quality. However, at legendary quality, both phoenix and cataphract armor offer the maximum of 200% Sharp protection, the most common form of damage. Phoenix armor costs {{Icon Small|Steel}} 75 [[steel]], {{Icon Small|Component}} 4 [[component]]s, and {{Icon Small|Chemfuel}} 75 more than marine. Steel, components, and chemfuel are likely easy to produce for a colony producing power armor, so the material cost is not terribly significant.
 
 
 
Phoenix armor's main defensive advantage is that it reduces a human's [[flammability]] to 2%. [[Fire]] is a large threat to colonists - not because of its damage, but because it causes them to run around wildly. Phoenix armor reduces the chance of ignition from 70% to 2% - a massive benefit. Enemies with flame damage aren't terribly common (especially without the [[Biotech DLC]]). But 5% armor doesn't make a big difference, either. An extra 5% armor would translate to 2.5% chance to halve damage, and 2.5% chance to prevent all damage at the most. Phoenix armor, by comparison, nearly eliminates a dangerous type of threat.
 
 
 
Phoenix armor also has an integrated flame launcher. It explodes into a 5x5 blast of fire, with each bolt costing {{Icon Small|Chemfuel}} 40 [[chemfuel]].
 
 
 
Overall, the difference comes down to if you want to (nearly) prevent fire, or if you want some extra protection. This comparison should favor phoenix armor, especially at higher qualities.
 
* At excellent or better, phoenix armor reaches the (100% + weapon {{AP}}%) Sharp threshold for all ranged weapons. This is enough to always halve incoming sharp damage. In turn, this prevents all one-shots that could be prevented by any amount of armor. Past this threshold, armor has a reduced impact on protection: it only reduces ''chance to prevent damage'' rather than both ''chance to halve damage'' and ''chance to prevent damage''. See [[Apparel#Protection|Apparel]] for more details.
 
* At legendary quality, phoenix armor reaches the cap of 200% Sharp armor, making phoenix armor a no-brainer. While it still has less Blunt armor, blunt damage is comparatively rare. Blunt armor is never checked by any ranged weapon, only Sharp or Heat. Phoenix armor also has better Heat protection.
 
 
 
{{Apparel Stats Table}}
 
  
== Trivia ==
+
Cataphracts were heavy armored cavalry used in warfare by people in Europe.
Cataphracts were heavy armored cavalry used in ancient warfare by people in Eurasia, including the Byzantines that inspired the Empire.
 
  
Every set of cataphract armor found on an [[Empire#Cataphract|Imperial Cataphract]] will be white.
+
Every set of cataphract armor found on an Imperial Cataphract will be white, while every one found on a Stellic Guard (Warden or Defender) will be red and of Excellent quality.
  
 
== Version history ==
 
== Version history ==
* [[Royalty DLC]] release - Added.
+
*[[Royalty DLC]] release - Added.
* [[Version/1.1.2647|1.1.2647]] - No longer meets the clothing requirement of nobles, replaced in that role by [[prestige cataphract armor]]. [[Empire#Stellic warden|Stellic Wardens]] and [[Empire#Stellic defender|Defenders]] no longer spawn with a regular cataphract armor, and instead spawn with the prestige version.
+
*[[Version/1.1.2647|1.1.2647]] - No longer meets the clothing requirement of nobles, replaced in that role by [[Prestige cataphract armor]]. (Assumed) Stellic Wardens and Defenders no longer spawn with a regular cataphract armor, and instead spawn with the prestige version
* [[Version/1.2.2753|1.2.2753]] - Icons of spacer armor now display as off-white instead of dark gray.
 
  
== See also ==
+
== See Also ==
* [[Phoenix armor]] - a variant of cataphract armor that is slightly more protective against heat and temperature but less protective otherwise, with an integrated incendiary launcher.
+
*[[Phoenix armor]] - a variant of cataphract armor that is slightly more protective against heat and temperature but less protective otherwise, with an integrated incendiary launcher.
* [[Prestige cataphract armor]] - a variant of cataphract armor that both pleases nobles and improves psychic ability.
+
*[[Prestige cataphract armor]] - a variant of cataphract armor that both pleases nobles and improves psychic ability.
  
{{Nav|clothing|wide}}
+
{{nav|clothing|wide}}
 
[[Category:Armor]]
 
[[Category:Armor]]
 +
[[Category:Royalty]]

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: