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{{Infobox main
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{{infobox main
| name = Button-down shirt
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|name = Button-down shirt
| image = Button-Down_Shirt.png
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|image = Button-Down_Shirt.png|Button-down shirt
| description = A nice-looking collared shirt with buttons.
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|description = "A nice-looking collared shirt with buttons."
| type = Gear
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|type = Gear
| type2 = Clothing
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|type2 = Clothing
| tech level = Medieval
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|hp = 100
| hp = 100
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|work to make = 2700
| production facility 1 = Hand tailor bench
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|resource 1 = Stuff
| production facility 2 = Electric tailor bench
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|resource 1 amount = 45
| research = Complex clothing
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|stuff tags = Leathery, Fabric
| work to make = 2700
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|insulationheatfactor = 0.1
| work speed stat = General Labor Speed
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|insulationcoldfactor = 0.26
| resource 1 = Stuff
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|armorsharpfactor= 0.2
| resource 1 amount = 45
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|armorbluntfactor= 0.2
| stuff tags = Leathery, Fabric
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|armorheatfactor= 0.2
| insulationheatfactor = 0.1
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|coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm
| insulationcoldfactor = 0.26
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|layer = Skin
| armorsharpfactor = 0.2
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|mass base = 0.3
| armorbluntfactor = 0.2
 
| armorheatfactor = 0.2
 
| lifestage = Adult
 
| clothing for nudity = True
 
| coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm
 
| layer = Skin
 
| mass base = 0.3
 
| has quality = true
 
 
| thingCategories = Apparel
 
| thingCategories = Apparel
 
| tags = IndustrialBasic
 
| tags = IndustrialBasic
| tradeTags = BasicClothing
 
 
| defaultOutfitTags = Worker, Soldier
 
| defaultOutfitTags = Worker, Soldier
 
}}
 
}}
The '''button-down shirt''' is one of two shirts available in core RimWorld.
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The '''button-down shirt''' is one of two shirts available in core RimWorld. Compared to its alternative, the [[T-shirt]], it offers superior coverage and cold insulation at the cost of slightly increased labour and material requirements.
  
== Acquisition ==
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==Acquisition==
{{Acquisition}}
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As a complicated garment, Button-down shirts can only be made at [[Hand tailor bench|tailor]] [[Electric tailor bench|benches]], which requires [[Research#Complex clothing|Complex Clothing]] to be researched in order to be constructed. A button-down shirt requires 45 of any textile, and {{ticks|2700}} of work.
  
 
Button-down shirts can also be purchased from traders or stripped from [[Outlanders]], [[Pirates]] and [[Empire]] pawns.
 
Button-down shirts can also be purchased from traders or stripped from [[Outlanders]], [[Pirates]] and [[Empire]] pawns.
  
== Analysis ==
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==Analysis===
Button-down shirts are a direct upgrade to [[t-shirt]]s, with only a minor increase in cost.  Comparing the two options:
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Button-down shirts are a direct upgrade to t-shirts with only a minor increase in cost.  Comparing the two options:
 
* T-shirts have the same armor values, but don't cover the arms or neck
 
* T-shirts have the same armor values, but don't cover the arms or neck
 
* T-shirts offer slightly worse insulation from cold (22% vs. 26%)
 
* T-shirts offer slightly worse insulation from cold (22% vs. 26%)
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Although these benefits may seem small, they can go far when combined with the right materials and other pieces of apparel. The cost increase to make a button-down shirt compared to a t-shirt is negligible, so there's very little reason not to choose button-down shirts for your colonists.
 
Although these benefits may seem small, they can go far when combined with the right materials and other pieces of apparel. The cost increase to make a button-down shirt compared to a t-shirt is negligible, so there's very little reason not to choose button-down shirts for your colonists.
  
Button-down shirts, when paired with [[pants]], also compete with [[tribalwear]]:
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Button-down shirts, when pairs with [[pants]] also compete with [[tribalwear]]:
* Tribalwear has identical armor values, but less coverage (tribalwear also doesn't cover the arms and neck)
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* Tribalwear has identical armor values, but less coverage (tribalwear doesn't cover the arms and neck)
 
* Tribalwear has better insulation from cold (55% vs. 46%)
 
* Tribalwear has better insulation from cold (55% vs. 46%)
* Tribalwear has much better insulation from hot temperatures (55% vs. 18%)
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* Tribalwear has much better insulation from heat (55% vs. 18%)
 
* Tribalwear has lower materials and work cost (60 textiles and 30 work vs. requires 85 textiles and 72 work)
 
* Tribalwear has lower materials and work cost (60 textiles and 30 work vs. requires 85 textiles and 72 work)
  
A bit of extra neck and arm protection is usually seen as valuable enough to merit the lower insulation and higher crafting cost of pants and a button-down. But colonists in ultra-hot [[biomes]] may prefer the better insulation of tribalwear, especially when first starting out.
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A bit of extra neck and arm protection is usually seen as valuable enough to merit the lower insulation and higher crafting cost of pants and a button-down. But colonists in ultra-hot [[biomes]] may prefer the better insulation, especially when first starting out.
  
{{Apparel Stats Table}}
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{{Apparel Material Table}}
  
== See also ==
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==See also==
 
* [[T-shirt]] - a less expensive but less protective alternative.
 
* [[T-shirt]] - a less expensive but less protective alternative.
 
* [[Formal shirt]] {{RoyaltyIcon}} - a more expensive version required by [[Noble]]s
 
* [[Formal shirt]] {{RoyaltyIcon}} - a more expensive version required by [[Noble]]s
 
* [[Eltex shirt]] {{RoyaltyIcon}} - an uncraftable shirt that improves [[Psycast]]ing
 
* [[Eltex shirt]] {{RoyaltyIcon}} - an uncraftable shirt that improves [[Psycast]]ing
 
{{Nav|clothing|wide}}
 
 
[[Category:Clothing]]
 
[[Category:Clothing]]
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{{nav|clothing|wide}}

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