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{{Infobox main|furniture
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<onlyinclude>
| name = Bed
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{{infobox main|furniture|
| image = Bed.png
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|name = Bed
| description = A cozy mattress and sheets on a frame for resting.
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|image = Bed.png|Bed
| type = Building
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|info = A cozy mattress and sheets on a frame for resting.
| type2 = Furniture
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|type = Furniture{{!}}Furniture
| tech level = Medieval
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|type2 = Environment{{!}}Environment
| placeable = true
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|placeable = Yes
| path cost = 42
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|size = 1|2
| passability = pass through only
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|maxhp = 150
| cover = 0.4
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|beauty = 8
| minifiable = true
 
| size = 1 ˣ 2
 
| mass base = 30
 
| flammability = 1
 
| hp = 140
 
| sell price multiplier = 0.7
 
| beauty = 1
 
| rest effectiveness = 1
 
| immunity gain speed factor = 1.07
 
| surgery success chance factor = 1
 
| comfort = 0.75
 
| terrain affordance = light
 
| facility = end table, dresser, sleep accelerator
 
| research = Complex furniture
 
| work to make = 800
 
| stuff tags = Metallic, Woody, Stony
 
| resource 1 = Stuff
 
| resource 1 amount = 45
 
| has quality = True
 
 
}}
 
}}
{{Info|A '''bed''' is used by [[colonists]] for sleeping to recover their [[rest]].
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</onlyinclude>
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{{Info|A bed is used by colonists for sleeping to recover their [[rest]]. It can be made out of any material but its [[Rest Effectiveness]] is 100% only when made of wood or metal.
  
There is a version for two colonists called the [[double bed]], and a deluxe version known as the [[royal bed]].}}
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A newly constructed bed is shown as 'unowned'. A colonist without an assigned bed will claim an unowned bed which will then show their name. A bed's ownership can be set or overridden by clicking the 'Set owner' button. Manually setting bed ownership is unnecessary except when the player finds it desirable to control where a colonist sleeps, such as near their work area.
  
== Acquisition ==
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A bed may be assigned for [[prisoner]] use by clicking 'Set for prisoners'. The bed must be in an enclosed room. Once a bed is set for prisoner use the entire room is set as a prisoner room and all other beds within are changed to prisoner beds. A prisoner bed is clearly indicated by its gold color. The game will not allow a non-colonist to be captured or arrested without an available prisoner bed. A bed may be switched back for colonist use by clicking 'Set for colonists'; and all beds in the same room will also revert to the green colonist bed. However, if any prisoner bed has an owner the player will be required to confirm the action and the prisoners will be unable to use the beds.
{{Acquisition}}
 
  
Beds may also be offered for sale by [[Trade#Bulk_goods_trader|bulk goods traders]] or found in [[faction base]]s.
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A bed may be designated as a medical bed by clicking 'Set as medical'. A medical bed improves healing rate, but has rest effectiveness 98%. It cannot be assigned an owner and will lose any ownership it had.  A medical colonist bed is indicated by its blue color. A medical prisoner bed is indicated by its dark brown color. Newly captured prisoners are usually injured, therefore their bed should be set to medical to improve healing. Clicking 'Set as non medical' reverts a medical bed to its original type.  
  
== Summary ==
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Beds can be walked over, although at a slower rate.
{{For|a description of mechanics shared by all sleep furniture|Sleep furniture#Mechanics{{!}}Sleep furniture mechanics}}
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}}
{{PAGENAME}}s are a form of [[sleep furniture]]. Only one pawn can sleep on one at a time.
 
=== Rest Effectiveness ===
 
[[Rest Effectiveness]] is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep. Stone materials, except [[jade]], only offer 90% of the rest effectiveness of the same quality level.
 
 
 
{{Rest Effectiveness Quality Table}}
 
 
 
=== Comfort ===
 
[[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases, only the maximum level. Comfort levels over 100% have no additional effect. Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from.
 
An adjacent [[end table]] and a nearby [[dresser]] will each increase the base comfort by a further +0.05. This increase is applied before the quality multiplier.
 
{{Comfort Quality Table}}
 
 
 
=== Surgery Success Chance Factor===
 
The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, then modified by the bed's quality level. Construction material does not matter.
 
 
 
{{Surgery Success Chance Factor Quality Table}}
 
 
 
=== Healing ===
 
A pawn resting in a {{lc:{{PAGENAME}}}} of any quality will have their [[Immunity Gain Speed]] multiplied by {{Good|x{{P|Immunity Gain Speed Factor}}}} and heal an additional {{+|8}} HP from [[injury|injuries]] per day.
 
 
 
== Analysis ==
 
[[File:Bed_endtables_2.png|thumb|200px|right|Space efficient placement of beds, [[end table]], and [[dresser]].]]
 
Beds are a clear upgrade from [[sleeping spot]]s and [[bedroll]]s; beds are equal or superior in every stat. In most [[biome]]s, [[wood]] is a common resource, so beds are easy to create.
 
* Compared to a sleeping spot: a normal quality, wooden bed saves 1 hour of rest every 24 hours. Sleeping spots also incur a negative {{--|4}} ''Slept on the ground'' [[mood]]let, which beds prevent. A large difference for a small cost.
 
* While bedrolls aren't much worse, they require a {{Icon Small|stuff}} [[fabric]] or [[leather]]. These materials are difficult to acquire in the first few days of a colony.
 
** Note that bedrolls also avoid the ''Slept on the ground'' moodlet. A bedroll of +1 [[quality]] level (good roll vs normal bed) is slightly better than a bed.
 
 
 
This means that [[scenario system#Crashlanded|Crashlanded]] pawns should build beds almost immediately, while [[New Tribe]]s should build beds as soon as they research [[Research#Complex furniture|Complex Furniture]].
 
  
=== Comparison ===
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{| {{STDT| sortable c_08 text-center}}
Compared to the other beds:
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! Material
* [[Bedroll]]s can be brought into a [[caravan]] and used while traveling.
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!data-sort-type="number"| [[Beauty]]
* [[Double bed]]s cost 5 materials less than 2 beds and allow lovers to do [[lovin']]. However, pawns dislike sleeping with someone who is not a spouse or lover.
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!data-sort-type="number"| Flammability
* [[Hospital bed]]s are much better for [[injury]], [[disease]] recovery, or [[surgery]], though require a fair bit of [[research]] first. Outside of medical use, hospital beds are more expensive for little/no gain.
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!data-sort-type="number"| Market value
* [[Royal bed]]s are an expensive upgrade, but offer a better Rest Effectiveness, as well as other stats.  
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!data-sort-type="number"| Max health
** A bed of +1 [[quality]] level is better in terms of Rest. While the royal bed would be better for Comfort, an excellent quality bed reaches the maximum possible comfort (with [[end table]] and [[dresser]]).
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!data-sort-type="number"| Work to make
** Typically, it is more efficient to "roll" for the higher quality bed than it is to build a royal bed. See [[Royal bed#Comparison to Ordinary Beds|Royal bed#Comparison]] for details.
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!data-sort-type="number"| Rest effectiveness
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|-
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|Silver || 42 || 20% || 505.00 || 105 || 12 || 100%
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|-
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|Gold || 155 || 20% || 7505.00 || 90 || 13 || 100%
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|-
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|Steel || 8 || 20% || 55.22 || 150 || 10 || 100%
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|-
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|Plasteel || 10 || 10% || 685.00 || 420 || 19 || 100%
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|-
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|Wood || 12 || 100% || 38.65 || 75 || 7 || 100%
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|-
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|Uranium || 3 || 0% || 2510.00 || 375 || 18 || 100%
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|-
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|Sandstone || 11 || 0% || 76.66 || 360 || 54 || 90%
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|-
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|Granite || 12 || 0% || 81.66 || 405 || 54 || 90%
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|-
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|Limestone || 12 || 0% || 76.66 || 380 || 54 || 90%
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|-
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|Slate || 11 || 0% || 76.66 || 345 || 54 || 90%
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|-
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|Marble || 14 || 0% || 76.66 || 330 || 54 || 90%
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|}
  
{{Building Stats Table}}
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{{see also|Hospital bed}}
  
{{Nav|furniture|wide}}
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{{nav|furniture|wide}}
[[Category:Furniture]] [[Category:Sleep furniture]]
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[[Category:Furniture]]
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[[Category:Environment]]

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