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− | + | ==Armor== | |
− | + | <includeonly> | |
− | + | :''Main article: [[Armor]]'' | |
− | + | </includeonly> | |
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− | '' | ||
− | + | Armor is a type of [[Gear|gear]] that offers superior protection to [[Clothing|clothing]], and can typically be worn on top of a it, too. Armor tends to carry heavier movement speed penalties than clothing. | |
− | + | {| {{STDT| sortable c_08 text-center}} | |
− | {{ | + | !Name !! Move Speed<ref>Bonus/penalty on movement speed.</ref> !! Layer<ref>What part this armor covers (may be multiple).</ref> !! Covers !! Commonality<ref>Statistic of how common this armor should be.</ref> !! Burn Res. !! Bruise Res. !! Shredded Res. !! Cut Res. !! Stab Res. !! Gunshot Res. !! Scratch Res. !! Bite Res. !! Crack Res. |
− | + | |- | |
− | + | ! [[#Armor Vest|Armor Vest]] | |
− | + | | -8% || | Middle || | Torso || | 25% || | 5% || | 45% || | 40% || | 45% || | 45% || | 35% || | 70% || | 70% || | 40% | |
− | + | |- | |
− | + | ! [[#Kevlar Helmet|Kevlar Helmet]] | |
− | + | | -2% || | Overhead || | Upper Head || | 40% || | 5% || | 25% || | 25% || | 35% || | 35% || | 15% || | 70% || | 70% || | 30% | |
− | + | |- | |
− | + | ! [[#M1 Helmet|M1 Helmet]] | |
− | + | | -4% || | Overhead || | Upper Head || | 40% || | 3% || | 15% || | 35% || | 30% || | 30% || | 25% || | 70% || | 70% || | 30% | |
− | + | |- | |
− | + | ! [[#Powered Armor|Powered Armor]] | |
− | + | | -10% || | Middle, Shell || Torso, Arms || | 5% || | 10% || | 35% || | 35% || | 40% || | 40% || | 35% || | 60% || | 60% || | 40% | |
− | + | |- | |
− | + | ! [[#Powered Armor Helmet|Powered Armor Helmet]] | |
− | + | | -4% || | Overhead || | Full Head || | 30% || | 10% || | 45% || | 40% || | 45% || | 45% || | 35% || | 70% || | 70% || | 40% | |
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− | + | |} | |
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− | + | <references/> | |
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− | {{ | + | <noinclude> |
− | + | {{:Clothing Layers}} | |
+ | </noinclude> |