Editing Animals
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=== Social === | === Social === | ||
− | Each animal has a Social tab that lists that animal's | + | Each animal has a Social tab that lists that animal's bonds and relations. Clicking an entry jumps to that bond's counterpart. Bonded humans have a persistent mood bonus, unless they have the psychopath trait, while set as that animal's master. Animals do not have such thoughts or bonuses. |
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+ | Certain tame animals, will nuzzle your colonists. Animals can nuzzle patients in bed. A colonist who is nuzzled receives a +4 mood buff for 1 day. | ||
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+ | The following animals can nuzzle: [[cat]], [[guinea pig]], [[husky]], [[labrador retriever]], [[monkey]], and [[yorkshire terrier]]. | ||
=== Trade goods === | === Trade goods === |