Editing Lavish meal
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Lavish meals will also satisfy the food requirements of any [[conceited noble]]{{RoyaltyIcon}}. | Lavish meals will also satisfy the food requirements of any [[conceited noble]]{{RoyaltyIcon}}. | ||
− | == Analysis == | + | === Analysis === |
− | Lavish meals consume twice as many ingredients and require 75% more work than [[fine meal]]s to produce one meal | + | Lavish meals consume twice as many ingredients and require 75% more work than [[fine meal]]s to produce one meal, so you should wait to switch to lavish meals until the mid-late game, when food is rarely an issue and your [[Cooking|cooks]] are more proficient in their duties. The mood boost lasts for 24 hours, so colonists can be manually directed to eat one per day. |
Lavish meals can be prepared and reserved for emergencies, such as a [[psychic drone]], in order to avoid [[mental break]]s. Colonists can eat meals even if they are at full [[saturation]], so lavish meals can be used like a drug. Wealthier colonies can use them to encourage [[mental inspiration]], or help mood during the [[ship launch]]. | Lavish meals can be prepared and reserved for emergencies, such as a [[psychic drone]], in order to avoid [[mental break]]s. Colonists can eat meals even if they are at full [[saturation]], so lavish meals can be used like a drug. Wealthier colonies can use them to encourage [[mental inspiration]], or help mood during the [[ship launch]]. |