Editing Jade
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− | {{ | + | {{Define|Stone Blocks |
− | | | + | | category = Stony |
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| description = A hard, green stone. Because of its beauty and rarity, jade is often used for ornaments and decorations. Its hardness and density also makes it a good material for blunt weapons. | | description = A hard, green stone. Because of its beauty and rarity, jade is often used for ornaments and decorations. Its hardness and density also makes it a good material for blunt weapons. | ||
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| color = (85,118,69) | | color = (85,118,69) | ||
| always haulable = true | | always haulable = true | ||
| construct effect = ConstructMetal | | construct effect = ConstructMetal | ||
+ | | def name = Jade | ||
| default color = (255,255,255) | | default color = (255,255,255) | ||
| draw gui overlay = true | | draw gui overlay = true | ||
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| label = jade | | label = jade | ||
| parent name = ResourceBase | | parent name = ResourceBase | ||
+ | | path cost = 15 | ||
| resource readout priority = Middle | | resource readout priority = Middle | ||
| rotatable = false | | rotatable = false | ||
| selectable = true | | selectable = true | ||
+ | | small volume = true | ||
| sound drop = ChunkRock_Drop | | sound drop = ChunkRock_Drop | ||
| sound impact stuff = BulletImpactMetal | | sound impact stuff = BulletImpactMetal | ||
| sound interact = ChunkDrop_Rock | | sound interact = ChunkDrop_Rock | ||
+ | | stack limit = 500 | ||
+ | | thing class = ThingWithComps | ||
| sound melee hit blunt = MeleeHit_Stone | | sound melee hit blunt = MeleeHit_Stone | ||
| sound melee hit sharp = MeleeHit_Stone | | sound melee hit sharp = MeleeHit_Stone | ||
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| use hit points = false | | use hit points = false | ||
− | | | + | | beauty base = -7 |
+ | | beauty factor = 2.5 | ||
+ | | beauty offset = 6 | ||
+ | | flammability factor = 0.2 | ||
+ | | market value base = 5 | ||
+ | | max hit points factor = 0.5 | ||
+ | | melee blunt damage factor = 1.5 | ||
+ | | melee cooldown factor = 1.1 | ||
+ | | melee sharp damage factor = 0.8 | ||
+ | | work to make factor = 1.4 | ||
+ | | work to build factor = 5 | ||
+ | | mass = 0.06 | ||
}} | }} | ||
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− | + | {{Info|Jade is a hard stone, green in color. Due to its [[beauty]], it is best used to create [[sculptures]], but can also be used to create effective [[Weapons#Melee weapons|blunt weapons]]. Its beauty is comparable to [[silver]].}} | |
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− | + | Previously in Alpha 16, it was considered a small volume material. | |
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− | == | + | = Ore = |
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− | + | [[File:Jade_ore.png|frameless|Jade ore in game]] Jade ore is just called "Jade" when selected and comes in veins of up to a possible 6. Every block of ore drops 35 jade when mined. | |
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