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− | {{Biotech}} | + | {{Biotech}}{{stub}}{{infobox main|building| |
− | {{ | + | |name = Growth vat |
− | | name = Growth vat | + | |image = GrowthVat_south.png |
− | | image = GrowthVat_south.png | + | |description = A vat of fluid which can gestate an embryo or accelerate a child's growth.<br>While growing or gestating, the vat must be fed with a constant supply of nutrition to provide the feedstock for growth. Gestating an embryo takes twice the nutrition of accelerating a child's growth.<br>Embryos are gestated for 9 days before a baby is formed. There is a risk of health complications.<br>Child growth can only be accelerated up to age 18, but not beyond. While growing, a child's skills will slowly increase. Children raised in growth vats will have lower skills and gain fewer passions than normal.<br>The device uses chemical injections, electrical stimulation, and simple mechanite treatments to push the body to grow. Growth vats are often used to quickly manufacture engineered workers or warriors. |
− | | description = A vat of fluid which can gestate an embryo or accelerate a child's growth.<br | + | |type = Building |
− | | type = Building | + | |type2 = |
− | | type2 = | + | |placeable = |
− | | placeable = | + | |path cost = |
− | | path cost = | + | |passability = |
− | | passability = | + | |blockswind = |
− | | blockswind = | + | |cover = |
− | | cover = | + | |minifiable = |
− | | minifiable = | + | |size = |
− | | size = | + | |flammability = |
− | | flammability = | + | |hp = |
− | | hp = | + | |beauty = |
− | + | |power = -80 | |
− | | beauty = | + | |glowradius = |
− | | power = -80 | + | |glowcolor = |
− | | glowradius = | + | |heatpersecond = |
− | | glowcolor = | + | |terrain affordance = |
− | | heatpersecond = | + | |research = |
− | | terrain affordance = | + | |skill 1 = |
− | | research = | + | |skill 1 level = |
− | | skill 1 = | + | |work to make = |
− | | skill 1 level = | + | |resource 1 = Steel |
− | | work to make = | + | |resource 1 amount = 150 |
− | | resource 1 = Steel | + | |resource 2 = component |
− | | resource 1 amount = 150 | + | |resource 2 amount = 4 |
− | | resource 2 = component | ||
− | | resource 2 amount = 4 | ||
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}} | }} | ||
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== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | + | Growth vats take a constant 200 W of [[power]] as well as [[nutrition]]. Both raw and processed foods, including [[nutrient paste meal|nutrient paste]], can be inserted inside. Hosting an embryo costs 6 [[nutrition]] per day, and aging a child costs 3 nutrition per day. | |
− | + | Growth vats be used to grow an [[embryo]] in 9 days, twice as fast as natural pregnancy. This comes without risk to the mother, but the baby can still come sick. | |
− | + | Vats will also speed up a baby's or child's aging by 20x, or 3 days per year, up to age 18. This ignores their 4x aging multiplier, so a vat is 5x faster than normal. While in the vat, children will have their Learning need set to 50%. Every 3 days inside the vat, they will gain a small amount of skill. | |
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== Analysis == | == Analysis == | ||
− | + | Babies can be placed in the growth vat to speed up reaching toddler age. There are no apparent ill effects on the baby. However, parents gain a {{--|4}} [[mood]]let, and it negates the [[mood]] buffs from having a happy baby in the colony {{Check Tag|Not been extensively checked?}}. | |
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− | + | Even if a child is at growth tier 8, they lose out on the skill training provided by the Lesson learning type. Meanwhile, aging a teen (13-17) to 18 is usually worthwhile - pawns under 18 have lots of workspeed penalties. | |
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