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{{Anomaly}} | {{Anomaly}} | ||
{{Spoiler}} | {{Spoiler}} | ||
− | {{Stub|reason=Add more information | + | {{Stub|reason=Add more information}} |
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{{infobox main|none| | {{infobox main|none| | ||
| name = Gorehulk | | name = Gorehulk | ||
| image = Gorehulk.png | | image = Gorehulk.png | ||
− | | description = A monstrous creature that resembles a massive, painfully swollen human with randomly reconfigured body parts. Near its top is a stretched face that watches its victim with dead eyes.<br/>Hundreds of sharp keratin spines protrude from the gorehulk's skin. It can launch these spines to spear its victims at a distance. However, its awkward fleshy body is less effective at causing harm up close.<br/>It's hard to know whether this is a human that was horribly distorted by the influence of the void or a poor imitation of humanity created from scratch by some evil intelligence. | + | | description = A monstrous creature that resembles a massive, painfully swollen human with randomly reconfigured body parts. Near its top is a stretched face that watches its victim with dead eyes.<br/><br/>Hundreds of sharp keratin spines protrude from the gorehulk's skin. It can launch these spines to spear its victims at a distance. However, its awkward fleshy body is less effective at causing harm up close.<br/><br/>It's hard to know whether this is a human that was horribly distorted by the influence of the void or a poor imitation of humanity created from scratch by some evil intelligence. |
| type = Entity | | type = Entity | ||
| bodysize = 2 | | bodysize = 2 | ||
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| lifespan = 25 | | lifespan = 25 | ||
}} | }} | ||
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− | == Occurrence == | + | The Gorehulk is an Entity added by the [[Anomaly DLC]]. |
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+ | ==Acquisition/ Occurrence == | ||
== Summary == | == Summary == | ||
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+ | They are very easy to bring down as they have little armor, no resistance to pain and are extremely weak in close combat. {{Check Tag|Verify|this statement was made before the may 3rd update patching out the lack of manipulation affecting limbs that made them weak in melee.}} | ||
=== Yield === | === Yield === | ||
They yield 3 [[bioferrite]] and 400W per day. | They yield 3 [[bioferrite]] and 400W per day. | ||
== Analysis == | == Analysis == | ||
− | While not especially dangerous in small groups, the | + | While not especially dangerous in small groups, the Gorehulk is particularly adept at breaking out of containment for its level, and as such should receive the best storage possible that a beginning player can provide. Their great bulk combined with no particular resistance to pain makes them easy to capture. With a little investment into proper facilities they can be a great source of [[bioferrite]]. |
For comparisons sake, sightstealers yield 1.6 and are arguably more dangerous. | For comparisons sake, sightstealers yield 1.6 and are arguably more dangerous. | ||
− | In large | + | In large ammouts they can get extremely dangerous when fought in an open area as their primary attack is a range attack. This can lead to situations where you get kited by them while you are not beeing able to use your weapons propperly. |
− | While not in sight they will walk | + | While not in sight they will walk to you. Therefor a good way to deal with them is to fight in chokepoints around corners to not let them range attack you and get them one by one. |
− | Despite not | + | Despite not beeing an animal, the [[manhunter pulse]] works on them like an AE [[Berserk (psycast)]] this can be extremely useful to deal with them as they will fight each other and almost completely ignore your combatants while you can shoot them at will. |
== Version history == | == Version history == | ||
* [[Anomaly DLC]] Release - Added. | * [[Anomaly DLC]] Release - Added. | ||
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[[Category: Entities]] | [[Category: Entities]] | ||
+ | CATEGORIES GO HERE |