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{{Anomaly}}
 
{{Anomaly}}
 
{{Spoiler}}
 
{{Spoiler}}
{{Stub|reason=Add more information}}
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{{Infobox main<!-- Add infobox category here -->
{{infobox main|none|
 
 
| name = Gorehulk
 
| name = Gorehulk
 
| image = Gorehulk.png
 
| image = Gorehulk.png
 
| description = A monstrous creature that resembles a massive, painfully swollen human with randomly reconfigured body parts. Near its top is a stretched face that watches its victim with dead eyes.<br/><br/>Hundreds of sharp keratin spines protrude from the gorehulk's skin. It can launch these spines to spear its victims at a distance. However, its awkward fleshy body is less effective at causing harm up close.<br/><br/>It's hard to know whether this is a human that was horribly distorted by the influence of the void or a poor imitation of humanity created from scratch by some evil intelligence.
 
| description = A monstrous creature that resembles a massive, painfully swollen human with randomly reconfigured body parts. Near its top is a stretched face that watches its victim with dead eyes.<br/><br/>Hundreds of sharp keratin spines protrude from the gorehulk's skin. It can launch these spines to spear its victims at a distance. However, its awkward fleshy body is less effective at causing harm up close.<br/><br/>It's hard to know whether this is a human that was horribly distorted by the influence of the void or a poor imitation of humanity created from scratch by some evil intelligence.
| type = Entity
 
| bodysize = 2
 
| movespeed = 3.25
 
| min comfortable temperature = -40
 
| max comfortable temperature = 60
 
| flammability = 0.70
 
| basemeatamount = 140
 
| baseleatheramount = 40
 
| leathername = human leather
 
| meatname = human meat
 
| lifespan = 25
 
 
}}
 
}}
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intro
  
The Gorehulk is an Entity added by the [[Anomaly DLC]].
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Acquisition or Occurrence  
 
 
==Acquisition/ Occurrence ==
 
  
 
== Summary ==
 
== Summary ==
  
They are very easy to bring down as they have little armor, no resistance to pain and are extremely weak in close combat. {{Check Tag|Verify|this statement was made before the may 3rd update patching out the lack of manipulation affecting limbs that made them weak in melee.}}
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They are very easy to bring down as they got little armor, no resistance to pain and are extremely weak in close combat.
=== Yield ===
 
They yield 3 [[bioferrite]] and 400W per day.
 
  
 
== Analysis ==
 
== Analysis ==
 
While not especially dangerous, the Gorehulk is particularly adept at breaking out of containment for its level, and as such should receive the best storage possible that a beginning player can provide.  Their great bulk combined with no particular resistance to pain makes them easy to capture.  With a little investment into proper facilities they can be a great source of [[bioferrite]].
 
While not especially dangerous, the Gorehulk is particularly adept at breaking out of containment for its level, and as such should receive the best storage possible that a beginning player can provide.  Their great bulk combined with no particular resistance to pain makes them easy to capture.  With a little investment into proper facilities they can be a great source of [[bioferrite]].
  
For comparisons sake, sightstealers yield 1.6 and are arguably more dangerous.
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== Yield ==
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They yield 3 bioferrite per day. (Sightstealers yield 1.6 and are arguably more dangerous)
  
 
== Version history ==  
 
== Version history ==  

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