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− | {{Ideology}}{{infobox main|plant| | + | {{Ideology}}{{stub}}{{infobox main|plant| |
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| name = Gauranlen tree | | name = Gauranlen tree | ||
− | | image = Gauranlen tree.png | + | | image = Gauranlen tree.png|Gauranlen tree |
− | | description = | + | | description = An orange tree that produces dryads. These dryads are born from a dryad queen who lives inside the tree (and isn’t seen in gameplay). Each dryad stays attached to its mother tree for life. |
| type = Plant | | type = Plant | ||
| type2 = Tree | | type2 = Tree | ||
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| hp = 300 | | hp = 300 | ||
− | | | + | | cover = |
− | | beauty = | + | | beauty = 5 |
− | | | + | | flammability = |
− | | grow days = | + | | grow days = |
− | | lifespanDaysPerGrowDays = | + | | lifespanDaysPerGrowDays = |
− | | harvest work = | + | | sow work = |
− | | product = | + | | harvest work = |
− | | yield = | + | | product = Wood |
− | | min | + | | yield = 25 |
− | | fertility | + | | min sowing skill = |
− | | | + | | min fertility = |
− | | nutrition = | + | | fertility sensitivity = |
− | + | | nutrition = | |
− | + | | sowTags = | |
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}} | }} | ||
− | + | The '''gauranlen tree''' is a tree added by the [[Ideology DLC]]. It produces [[dryads]]. | |
− | The ''' | ||
− | + | ==Planting== | |
− | + | [[Gaurenlen seeds]] can be planted on any tile with a fertility stat, but if planted within 7 tiles of artificial structures the tree will experience greater connection strength decay over time. It cannot be planted closer than 4 tiles to another gauranlen tree, or within 1 tile of a grow zone. | |
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==Connection== | ==Connection== | ||
− | + | For the tree to produce any dryads a colonist must connect with the tree through a connection ceremony. The ceremony requires at minimum 1 connector. Additional spectators will increase the quality of the ceremony. The ceremony quality will determine the amount of Gauranlen moss that appears around the tree. The moss will beautify the area but has no effect on the quality of the connection or the amount of dryads produced. | |
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− | + | You may select the dryad caste after the ceremony is completed. | |
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− | + | You can see the connection strength your colonist has with the tree by selecting the tree. It ranges from 0% to 100%, and the colonist must prune the tree to increase their connection with it. The stronger the connection the more dryads that tree can produce. The connection made after the ceremony is permanent, even if the connection strength drops to 0%. | |
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− | == | + | ==Pruning== |
− | + | Pruning the tree is done to maintain the tree's connection status with its connected pawn. Pruning is an activity under Plant Cut and will be prioritized according to the plant cut work priority. The speed at which pruning is done is governed by the Plants skill. A pawn with a higher Plants skill will be more efficient at maintaining the connection. | |
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− | == Version | + | == Version History== |
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
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{{nav|plant|wide}} | {{nav|plant|wide}} | ||
− | + | [[Category:Trees]] |