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{{Capacity
 
{{Capacity
 
| default base value = 1
 
| default base value = 1
| min value = 0.1
 
 
| to string style = PercentZero
 
| to string style = PercentZero
 
| description = A character's ability to eat.  
 
| description = A character's ability to eat.  
}}{{#set:Effective Minimum|0.1}}{{#set:Effective Maximum|{{Q|Consciousness|Effective Maximum}} }}
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}} Eating is a function of a human's or animal's health, affected by consciousness, the jaw, tongue, and neck. Eating and Manipulation are the two determining factors of the [[Eating Speed]] stat, and is therefore important for maintaining [[Saturation]] and preventing [[Malnutrition|starving]].
Eating is a function of a human's or animal's health, affected by Consciousness, the jaw, tongue, and neck.  
 
  
Eating and manipulation are the two determining factors of the [[Eating Speed]] stat.
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{{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible Eating capacity is 150% with a healthy pawn high on [[go-juice]], [[luciferium]] and [[wake-up]], and having used a [[neural supercharger]]{{IdeologyIcon}} to buff [[Consciousness]].
 
 
Eating is not affected by [[Body parts|stomach]] efficiency or [[metabolism]]; these factors independently affect the ability to use [[nutrition]] to satisfy [[hunger]]. [[Moving]] can severely restrict a creature's ability to move to nearby nutrition but are also independent from eating. [[Sight]] does not affect eating nor a creature's ability to find available nutrition.
 
  
 
== Affected stats ==
 
== Affected stats ==
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| mainlabel = Name
 
| mainlabel = Name
 
| headers = plain
 
| headers = plain
| sort = Health Type
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| sort = Health Type,
 
}}
 
}}
  
 
== Factors ==
 
== Factors ==
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{{Stub|section=1|reason=Numbers}}
 
The following factors affect Eating:
 
The following factors affect Eating:
 
* [[Consciousness]]: [[Consciousness Importance::1|100%]] importance, no allowed defect. [[Consciousness Limit::-|No]] Max
 
* [[Consciousness]]: [[Consciousness Importance::1|100%]] importance, no allowed defect. [[Consciousness Limit::-|No]] Max
* Jaw part efficiency. 140% importance, 0% allowed defect. No Max
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* Jaw part efficiency. 90% importance, 0% allowed defect. No Max
** [[Denture]]: Part efficiency {{Bad|80%}}
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** [[Denture]]: Part efficiency offset ? {{Check Tag|Values}}
* Tongue part efficiency. 50% importance, 0% allowed defect. No Max
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* Tongue part efficiency. 50% importance, 0% allowed defect. ? Max
** [[Bionic tongue]]: Part efficiency '''100%'''
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** [[Bionic tongue]]: Part efficiency offset '''0%'''
** [[Bionic jaw]]: Part efficiency '''125%'''
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* Neck
 
 
Since consciousness is effectively maxed out to {{Good|{{%|{{Q|Consciousness|Effective Maximum}} }} }}, ''eating'' effectively ranges from {{Bad|{{%|{{P|Effective Minimum}} }} }} (absolute minimum) to {{Good|212%}}, with a [[bionic jaw]] installed on top of maximum [[consciousness]].
 
  
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{{Verified|1.4.3901}}
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<noinclude>[[Category:Capacity]]</noinclude>

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