Editing Detoxifier lung
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− | {{Biotech}}{{infobox main| | + | {{Biotech}}{{Stub}}{{infobox main| |
| name = Detoxifier lung | | name = Detoxifier lung | ||
| image = Health item bionic.png | | image = Health item bionic.png | ||
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=== Installation === | === Installation === | ||
− | Installing the part requires {{ | + | Installing the part requires {{ticks|2500}} of work, 2x medicine of herbal quality or better, and a [[Skills#Medical|Medical skill]] of 5. |
− | Removing the part requires {{ticks|2000}} of work, 1x medicine of | + | Removing the part requires {{ticks|2000}} of work, 1x medicine of herbal quality or better, and a [[Skills#Medical|Medical skill]] of 0. |
− | If the operation fails, the part | + | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. |
== Analysis == | == Analysis == | ||
− | A form of resistance against [[tox gas]] is very helpful when fighting against [[Pirates#Waster pirates|waster pirates]]. Tox gas quickly causes toxic buildup, which, in practice, will force you to reposition tox-vulnerable colonists outside their usual [[cover]]. Gas is especially deadly when the pirates end up [[drop pod]]ding inside your base, because gas quickly spreads indoors | + | {{stub|section=1|reason=Comparison to other sources of toxic environment resistance and toxic resistance besides the detox kidney}} |
+ | A form of resistance against [[tox gas]] is very helpful when fighting against [[Pirates#Waster pirates|waster pirates]]. Tox gas quickly causes toxic buildup, which, in practice, will force you to reposition tox-vulnerable colonists outside their usual [[cover]]. Gas is especially deadly when the pirates end up [[drop pod]]ding inside your base, because gas quickly spreads indoors. | ||
− | In the mean time, [[face mask]]s are incredibly cheap to make | + | However, bionic parts are expensive to create. If a lung isn't missing, then creating a detox lung should be weighed against creating a more generally useful part (like a [[bionic arm]] or [[bionic leg]]), or the cheaper [[detoxifier kidney]]. In the mean time, [[face mask]]s are incredibly cheap to make. They can be worn alongside [[simple helmet]]s or [[flak helmet]]s to provide 50% toxic enviromental protection, nearly as much as a lung. [[Gene]]s can also provide toxic resistance or full immunity. Using one source of resistance is usually sufficient against toxic fallout and rot stink, and somewhat elevates the threat of tox gas. |
− | + | Detox lungs stack additively with other sources of Toxic Environmental Resistance. Total toxic environmental immunity (1 lung and a face mask, or 2 lungs) can be very helpful for late-game colonies who can afford making lungs. As an advantage, detox lungs do not occupy an armor slot and do not cause genetic hunger. | |
Detoxifier lungs are craftable, meaning they can replace a destroyed lung when there are no [[prisoner]]s to harvest from, or if your colony's [[ideoligion]]{{IdeologyIcon}} prevents organ harvesting. | Detoxifier lungs are craftable, meaning they can replace a destroyed lung when there are no [[prisoner]]s to harvest from, or if your colony's [[ideoligion]]{{IdeologyIcon}} prevents organ harvesting. | ||
− | === | + | ===Comparison to kidneys=== |
− | + | The primary difference between detoxifier lungs and [[detoxifier kidney]] is that the former provides [[Toxic Environment Resistance]], while the latter provides [[Toxic Resistance]]. Compared to the detoxifier kidney: | |
− | The primary difference between detoxifier lungs and [[detoxifier kidney]] is that the | + | *Detox lungs cost {{icon small|advanced component}} 2 [[advanced component]]s more to create, about double the cost. |
+ | *Detox lungs protect against [[rot stink]], but does not protect against direct toxic attacks (such as an [[apocriton]]'s [[toxic needle gun]]). Toxic buildup attacks are comparatively rare. | ||
+ | *A single detox lung gives +10% resistance than a single detox kidney. | ||
+ | *Detox lungs stack additively with the [[face mask]], allowing a single lung and face mask to reach the 100% cap Toxic Environmental Resistance, preventing all inhaled toxins and rot stink. A pawn with a single detox kidney and face mask stack multiplicatively to provide 25% toxic build up non-attack sources, and 50% from attack sources. | ||
+ | *Detox lungs increase movement and rest, which are more generally useful stats than [[Immunity Gain Speed]], especially by the time you create bionic parts. However, both boosts are fairly small. | ||
+ | ** Detoxifier kidneys also prevent the use of the [[immunoenhancer]] {{RoyaltyIcon}}, which provides a larger boost to Immunity Gain Speed anyway. | ||
+ | *Lungs will prevent asthma and lung rot, while kidneys prevent [[chemical damage]]. | ||
− | + | {{nav|body parts|wide}} | |
− | + | [[Category:Medical Item]] [[Category:Body Part]] [[Category:Organ]] | |
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− | [[Category:Medical Item]] [[Category:Body Part]] [[Category: |