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− | {{ | + | {{Verified|A14D}}<onlyinclude><!-- |
− | | | + | -->{{infobox main|animal| |
− | | name = Cobra | + | |name = Cobra |
− | | image = Cobra | + | |image = Cobra.png |
− | | description = A large | + | |description = "A large snake. Cobras can be highly aggressive if provoked - it's better to stay away from these creatures." |
− | | type = | + | |type = Animals |
− | | | + | |type2 = Wild |
− | | | + | |bodysize = 0.25 |
− | | | + | |healthscale = 0.5 |
− | | | + | |movespeed = 4.84 |
− | | | + | |attack1dmg = 10 |
− | | | + | |attack1type = toxic bite |
− | | | + | |attack1part = mouth |
− | | | + | |attack1cool = 100 |
− | | | + | |attack1stun = 20 |
− | | | + | |leathername = cobraskin |
− | | | + | |eggsmin = 1 |
− | | | + | |eggsmax = 3 |
− | | | + | |eggs_avg = 2 |
− | | | + | |eggtime = 14 |
− | | hungerrate = 0.07 | + | |manhunter = 1 |
− | | diet = carnivorous | + | |manhuntertame = 0.018 |
− | | | + | |hungerrate = 0.07 |
− | | wildness = 0.75 | + | |diet = carnivorous and ovivorous |
− | | | + | |trainable = intermediate |
− | | | + | |wildness = 0.75 |
− | | | + | |is exotic species = true |
− | + | |handleskill = 6 | |
− | + | |gestation = 17.5 | |
− | + | |lifespan = 20 | |
− | | lifespan = 20 | + | |maturityage = 0.5+ |
− | + | |marketvalue = 400 | |
− | | maturityage = 0.5 | + | |meatname = cobraflesh |
− | | | + | |offspring = 1-3 |
− | | | + | |predator = true |
− | | | + | |livesin_tropicalrainforest = true |
− | + | |massadult = 17.5 | |
− | + | }}</onlyinclude> | |
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− | | livesin_tropicalrainforest = | ||
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− | }} | ||
− | '''Cobras''' are | + | {{Info|'''Cobras''' are carnivorous and ovivorous snakes found only in [[biome#tropical rainforest|tropical rainforests]]. These predators have powerful bites which make them a threat to your colonists and animals, stunning their prey with their first attack and inflicting [[Ailments#Toxic Buildup|toxic buildup]] with each bite (though this effect is usually less of a concern than the actual damage they inflict). |
− | + | Killing off cobras before they get a chance to hunt your colonists is often a worthwhile strategy. In spite of their dangerous bites, they are actually rather fragile, often dying from a single shot from a [[bolt-action rifle]] or other powerful weapon. Avoid hunting them with weaker weapons, however, as they will always turn manhunter as soon as they are damaged by any humanlike or mechanoid attacker. | |
− | + | If you have a highly skilled animal trainer, domesticating them instead is a worthwhile idea. They can be trained to make useful shock troops, even if they're unlikely to survive very long. Avoid using inexperienced animal trainers, however, as cobras have a high chance of attacking on failed attempts. | |
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− | + | Colonies established outside tropical rainforests may still be able to acquire cobras by purchasing them from an [[trade#Trader Inventories|exotic goods trader]].}} | |
+ | |||
+ | ===Training=== | ||
+ | Cobras can be trained as follows: | ||
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{{TrainingTable}} | {{TrainingTable}} | ||
− | == Health == | + | ==Health== |
− | { | + | {|class="wikitable" |
− | + | !Body part !!Health | |
− | + | |- | |
− | + | |Head || | |
− | + | |- | |
− | + | |Body ||24 | |
− | + | |- | |
− | + | |Kidney<ref name="Body">Located inside of Body.</ref><br>(left, right) ||16 | |
− | + | |- | |
− | + | |Liver<ref name="Body"/> ||16 | |
− | + | |- | |
− | </ | + | |Stomach<ref name="Body"/> ||24 |
− | + | |} | |
− | = | + | <references/> |
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− | {{ | + | {{nav|animal}} |
[[Category:Animals]] | [[Category:Animals]] | ||
− | [[Category:Wild | + | [[Category:Wild]] |