Editing Chemical (Need)
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Pawns with this need that spend too long without consuming drugs will become increasingly [[Mood|unhappy]], while satisfying the need provides a mood bonus. | Pawns with this need that spend too long without consuming drugs will become increasingly [[Mood|unhappy]], while satisfying the need provides a mood bonus. | ||
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== Need changes == | == Need changes == | ||
The chemical need is fulfilled by consuming certain [[drugs]]: | The chemical need is fulfilled by consuming certain [[drugs]]: | ||
− | * [[Social drugs]] satisfy the need by | + | * [[Social drugs]] satisfy the need by 20%. Social drugs include: {{#Ask: [[Category:Social Drug]]}}. |
− | * [[Hard drugs]] satisfy the need by | + | * [[Hard drugs]] satisfy the need by 30%. Hard drugs include: {{#Ask: [[Category:Hard Drug]]}}. |
* [[Medical drugs]] have no effect. Medical drugs include: {{#Ask: [[Category:Medical Drug]]}}. | * [[Medical drugs]] have no effect. Medical drugs include: {{#Ask: [[Category:Medical Drug]]}}. | ||
− | + | Over time, the need ticks down and must be replenished. The rate the need ticks down is dependent on two factors; the trait causing the need, and the current value of the need. The value decreases every {{ticks|150}}. | |
'''Chemical interest:''' | '''Chemical interest:''' | ||
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Where num is defined by | Where num is defined by | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | |- | ||
! Multiplier by Current Need | ! Multiplier by Current Need | ||
|- | |- | ||
− | | {{ | + | | {{GraphChart|width=200|height=200|xAxisTitle=Current Need (%)|yAxisTitle=Mutiplier|type=line|x=0, 40, 40.1, 70, 100 |y1=0.3, 0.6, 1, 1, 1 }} |
|} | |} | ||
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Where num is defined by | Where num is defined by | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | |- | ||
! Multiplier by Current Need | ! Multiplier by Current Need | ||
|- | |- | ||
− | | {{ | + | | {{GraphChart|width=200|height=200|xAxisTitle=Current Need (%)|yAxisTitle=Mutiplier|type=line|x=0, 40, 40.1, 70, 100 |y1=0.4, 0.7, 1, 1, 1 }} |
|} | |} | ||
− | The end result is that Chemically Fascinated pawns need | + | The end result is that Chemically Fascinated pawns need |
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== Need thresholds == | == Need thresholds == | ||
{{Stub|section=1|reason=Time to reach/spent in thresholds (see [[Rest]] for example]] }} | {{Stub|section=1|reason=Time to reach/spent in thresholds (see [[Rest]] for example]] }} | ||
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The location of each threshold and the magnitude of the mood effect is dependent on whether the pawn in question has the Chemical Interest or Chemical Fascination trait. | The location of each threshold and the magnitude of the mood effect is dependent on whether the pawn in question has the Chemical Interest or Chemical Fascination trait. | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | ! colspan= | + | |- |
+ | ! colspan=3 | Chemical Interest | ||
|- | |- | ||
! Label | ! Label | ||
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! Mood modifier | ! Mood modifier | ||
|- | |- | ||
− | | Chemical starvation || 0 | + | | Chemical starvation || 0 - 1% || {{--|6}} |
|- | |- | ||
| Chemical hunger || 2% - 15% || {{--|4}} | | Chemical hunger || 2% - 15% || {{--|4}} | ||
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|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | ! colspan= | + | |- |
+ | ! colspan=3 | Chemical Fascination | ||
|- | |- | ||
! Label | ! Label | ||
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| Chemical satisfaction || 85% - 100% || {{+|6}} | | Chemical satisfaction || 85% - 100% || {{+|6}} | ||
|} | |} | ||
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{{Verified|1.3.3287}} | {{Verified|1.3.3287}} | ||
− | {{ | + | {{nav|status levels|wide}} |
− | [[Category:Status Level]] | + | [[Category: Status Level]] |