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− | {{ | + | {{Stub}}{{infobox main|animal| |
| name = Megascarab | | name = Megascarab | ||
− | | image = Megascarab | + | | image = Megascarab.png |
| description = A large, genetically-engineered beetle. Once the worker caste of an artificial ecosystem of insectoids designed to fight mechanoid invasions, it is now often seen without its deadlier insectoid cousins. Still, its size and hard shell make it dangerous when it attacks. A eusocial creature, it cannot reproduce individually. | | description = A large, genetically-engineered beetle. Once the worker caste of an artificial ecosystem of insectoids designed to fight mechanoid invasions, it is now often seen without its deadlier insectoid cousins. Still, its size and hard shell make it dangerous when it attacks. A eusocial creature, it cannot reproduce individually. | ||
| type = Animal | | type = Animal | ||
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| flammability = 0.7 | | flammability = 0.7 | ||
| marketvalue = 100 | | marketvalue = 100 | ||
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| bodysize = 0.2 | | bodysize = 0.2 | ||
| healthscale = 0.4 | | healthscale = 0.4 | ||
| hungerrate = 0.1 | | hungerrate = 0.1 | ||
− | | diet = omnivorous | + | | diet = omnivorous and animal products |
| wildness = 0.2 | | wildness = 0.2 | ||
| manhuntertame = 0 | | manhuntertame = 0 | ||
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| attack2chancefactor = 0.1 | | attack2chancefactor = 0.1 | ||
}} | }} | ||
− | '''Megascarabs''' are a type of [[Insectoid]] found in [[Biome#Desert|regular]] and [[Biome#Extreme desert|extreme deserts]], [[infestation]]s or inside [[ancient shrine]]s, including inside the [[Ancient cryptosleep casket|caskets]]. | + | '''Megascarabs''' are a type of [[Insectoid]] found in [[Biome#Desert|regular]] and [[Biome#Extreme desert|extreme deserts]], [[infestation]]s or inside [[ancient shrine]]s, including inside the [[Ancient cryptosleep casket|caskets]]. They are ground beetles of metallic color that posses elytra, a protective shell resistant to blunt damage by 18% and sharp damage by 72%. Megascarabs are hazardous to hunt, for if they are injured by a human or a mechanoid, they will turn [[Mental break#Manhunter|manhunter]] and attack any human or mechanoid on the map they can reach. If slain, they can be butchered for insect meat. Colonists dislike eating any insect meat, but meat-eating animals have no such problem. |
− | + | Like all insectoids, they experience [[hypothermic slowdown]] instead of [[hypothermia]] and have 100% [[Toxic Resistance]], rendering them immune to [[toxic buildup]] from any source. | |
− | + | ==Analyis== | |
− | + | {{Stub|section=1}} | |
− | {{ | + | ===Armor=== |
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− | === Armor === | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | |- | ||
! Armor | ! Armor | ||
|- | |- | ||
| {{Apparel Protection Chart|set1name= {{P|Name}} {Sharp) | set1armor1={{P|Armor - Sharp}} | set2name= {{P|Name}} {Blunt) | set2armor1={{P|Armor - Blunt}} }} | | {{Apparel Protection Chart|set1name= {{P|Name}} {Sharp) | set1armor1={{P|Armor - Sharp}} | set2name= {{P|Name}} {Blunt) | set2armor1={{P|Armor - Blunt}} }} | ||
|} | |} | ||
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==Training== | ==Training== | ||
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== Health == | == Health == | ||
{{Animal Health Table}} | {{Animal Health Table}} | ||
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== Version history == | == Version history == | ||
* Beta 19/1.0 - All insects main attack cooldowns 2.5 -> 2.9 | * Beta 19/1.0 - All insects main attack cooldowns 2.5 -> 2.9 | ||
− | + | * 1.3 - Revenge on tame fail decreased from 20% to 10% - revenge on harm increased from 35% to 50% - wildness decreased from 95% to 20% | |
− | * 1.3 - Revenge on tame fail decreased from 20% to 10% - revenge on harm increased from 35% to 50% - wildness decreased from 95% to 20% | ||
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− | {{ | + | {{nav|animal}} |
[[Category:Animals]] | [[Category:Animals]] | ||
[[Category:Insectoid]] | [[Category:Insectoid]] |