Editing Heavy charge blaster
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− | {{ | + | {{infobox main|weapon| |
− | | name = Heavy charge blaster | + | |name = Heavy charge blaster |
− | | image = HeavyChargeBlaster.png | + | |image = HeavyChargeBlaster.png|Heavy charge blaster |
− | | description = | + | |description = "Charged-shot blaster for area suppressive fire. Mechanoid-built." |
− | | type = Equipment | + | |type = Equipment |
− | | type2 = Weapons | + | |type2 = Weapons |
− | + | |class = Mechanoid | |
− | + | |damage = 15 | |
− | | class = Mechanoid | + | |armorPenetration = 22 |
− | | damage = 15 | + | |range = 27 |
− | + | |accuracyTouch = 18 | |
− | | armorPenetration = 22 | + | |accuracyShort = 26 |
− | | range = 27 | + | |accuracyMedium = 26 |
− | | accuracyTouch = 18 | + | |accuracyLong = 18 |
− | | accuracyShort = 26 | + | |accuracyAvg = 22 |
− | | accuracyMedium = 26 | + | |mode = Burst |
− | | accuracyLong = 18 | + | |warmup = 75 |
− | | accuracyAvg = 22 | + | |cooldown = 444 |
− | | mode = Burst | + | |burst = 24 |
− | | warmup = 75 | + | |burstTicks = 5 |
− | | cooldown = 444 | + | |velocity = 90 |
− | | burst = 24 | + | |DPS = DPS |
− | | burstTicks = 5 | + | |mass base = 22 |
− | | velocity = 90 | + | |stoppingPower = 0.5 |
− | | DPS = DPS | ||
− | | mass base = 22 | ||
− | | stoppingPower = 0.5 | ||
| meleeattack1dmg = 11.7 | | meleeattack1dmg = 11.7 | ||
| meleeattack1type = blunt | | meleeattack1type = blunt | ||
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| MeleeWeaponAverageAP = 18 | | MeleeWeaponAverageAP = 18 | ||
| page verified for version = | | page verified for version = | ||
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}} | }} | ||
− | The '''heavy charge blaster''' is | + | The '''heavy charge blaster''' is a [[mechanoid]]-only weapon equipped on [[centipede]]s with a short warmup but lengthy cooldown time. Once fired, it devastates anyone unlucky enough to be in its way. |
− | + | Like the [[Minigun]], it is an excellent crowd control weapon, dealing heavy damage against groups of targets, but its low accuracy makes it less effective against scattered or individual targets.. | |
− | + | This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. | |
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== Version history == | == Version history == | ||
* Beta 19 - no longer has a forced miss radius allowing it to hit single targets, but in turn received an accuracy penalty. It also received a damage buff. | * Beta 19 - no longer has a forced miss radius allowing it to hit single targets, but in turn received an accuracy penalty. It also received a damage buff. | ||
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− | {{ | + | [[Kind::Weapons| ]] |
− | [[Category: | + | {{nav|weapon|wide}} |
− | [[Category: | + | [[Category:Weapons]] |
+ | [[Category:Equipment]] |