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− | {{ | + | {{Rewrite|reason=Outdated info and comparison}}{{infobox main|weapon| |
| name = Heavy SMG | | name = Heavy SMG | ||
− | | image = HeavySMG.png | + | | image = HeavySMG.png|Heavy SMG |
| description ="A compact, wide-caliber slug-thrower. Very short range, but it packs a punch and handles quite well." | | description ="A compact, wide-caliber slug-thrower. Very short range, but it packs a punch and handles quite well." | ||
| type = Equipment | | type = Equipment | ||
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| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 5 | | skill 1 level = 5 | ||
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| weaponTags = Gun, IndustrialGunAdvanced | | weaponTags = Gun, IndustrialGunAdvanced | ||
| thingSetMakerTags = RewardStandardQualitySuper | | thingSetMakerTags = RewardStandardQualitySuper | ||
− | + | }}{{info|The '''heavy SMG''' is a moderately heavy, multi-shot ranged [[weapon|weapon]] that fires 3-shot bursts of rounds which deal a moderate amount of damage each; a moderate delay between each shot; a moderate time between bursts; slightly shorter range and moderate overall accuracy. Recommended for low skill shooters.}} | |
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== Acquisition == | == Acquisition == | ||
− | Heavy SMGs can be crafted at a [[machining table]] once the [[Research#Gas operation|Gas Operation]] research has been completed; from {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. A crafting skill of at least 5 is required. | + | Heavy SMGs can be crafted at a [[machining table]] once the [[Research#Gas operation|Gas Operation]] research has been completed; from {{Required Resources}}s and {{Ticks|{{P|Work To Make}}}} of work. A crafting skill of at least 5 is required. |
They are also commonly carried by [[Outlanders]] and [[Pirates]] and sold by [[trade]]rs or obtained from the following [[raider#Humanlike|raider]] kinds: | They are also commonly carried by [[Outlanders]] and [[Pirates]] and sold by [[trade]]rs or obtained from the following [[raider#Humanlike|raider]] kinds: | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
+ | |- | ||
! Raider Kind !! Chance !! Average Quality !! Health | ! Raider Kind !! Chance !! Average Quality !! Health | ||
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== Analysis == | == Analysis == | ||
− | The heavy SMG is a | + | The heavy SMG is a close-quarters focused offensive weapon, which is very skill friendly. It combines good low-range accuracy, decent rate of fire, and high per-shot damage to make an overall effective weapon. At said ranges, it will outdamage the [[machine pistol]], [[assault rifle]], and even the [[charge rifle]] (for up to 10 cells). It's worse than the [[chain shotgun]] at close-quarters fights, but has a greater max range, making it more effective for general firefights and flexible overall. |
− | + | Range, though not as short as other weapons in its class, still leaves a little to be desired. Similarly to the machine pistol, the heavy SMG's stopping power isn't high enough to stagger [[human]]s, only small animals like [[tortoise]]s and [[boomrat]]s. | |
− | + | Overall, the heavy SMG is a decent weapon for general combat and a powerful weapon for close combat. High accuracy in particular makes it great for those with low Shooting. | |
− | === Stats === | + | ===Stats=== |
− | Against an unarmored human, a heavy SMG can kill with 4 hits to the torso, 3 hits to the head, 2 hits to the neck or 1 hit to the brain; cripple or destroy limbs in 3 hits; and cripple or destroy eyes and digits with a single hit. It'll generally take around 6 hits (~ | + | Against an unarmored human, a heavy SMG can kill with 4 hits to the torso, 3 hits to the head, 2 hits to the neck or 1 hit to the brain; cripple or destroy limbs in 3 hits; and cripple or destroy eyes and digits with a single hit. It'll generally take around 6 hits (~8.8 seconds average) to incapacitate that human from pain shock. |
The heavy SMG is best paired with a careful shooter up to level 13, then with a trigger-happy shooter beyond that point. | The heavy SMG is best paired with a careful shooter up to level 13, then with a trigger-happy shooter beyond that point. | ||
− | + | {{Weapon Quality Table}} | |
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− | + | == Graphs == | |
− | + | The graphs assume a normal quality heavy SMG against an adult human that's out in the open in clear weather. For DPS, projectile speed has also been factored into the equation, with the weighting based on the base amount of attacks that it'll take to put the aforementioned target into pain shock. | |
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− | + | [[File:HeavySMGAccuracyNoTrait.png|494px|Heavy SMG's accuracy with various shooters without any trait.]] | |
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− | + | [[File:HeavySMGAccuracyCarefulShooter.png|494px|Heavy SMG's accuracy with various shooters with careful shooter.]] | |
− | + | [[File:HeavySMGAccuracyTriggerHappy.png|494px|Heavy SMG's accuracy with various shooters with trigger-happy.]] | |
== Version history == | == Version history == | ||
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* Beta 19 or prior - Sprite updated, old sprite used on [[machine pistol]] | * Beta 19 or prior - Sprite updated, old sprite used on [[machine pistol]] | ||
* Beta 19/1.0 - All melee attack damages increased 8 -> 9, cooldown increased from 1.6s -> 2s. | * Beta 19/1.0 - All melee attack damages increased 8 -> 9, cooldown increased from 1.6s -> 2s. | ||
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<gallery> | <gallery> | ||
− | Machine pistol.png| | + | Machine pistol.png|Original Heavy SMG sprite, now used on the [[Machine pistol]] |
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</gallery> | </gallery> | ||
− | + | [[Kind::Weapons| ]] | |
− | {{ | + | {{nav|weapon|wide}} |
− | + | [[Category:Weapons]] | |
− | [[Category: | + | [[Category:Equipment]] |