Editing Drug lab
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− | {{ | + | {{Stub}}{{infobox main|production|| |
| name = Drug lab | | name = Drug lab | ||
| image = Drug lab.png | | image = Drug lab.png | ||
| imagesize = 192px | | imagesize = 192px | ||
− | | description = A work bench equipped with containers, heaters, and measurement | + | | description = A work bench equipped with containers, heaters, and measurement equipment for producing various drugs. |
− | | type = | + | | type = Production |
− | | type2 = | + | | type2 = |
− | | placeable = | + | | placeable = Yes |
− | | | + | | size = 1 ˣ 3 |
− | | | + | | hp = 120 |
− | | | + | | beauty = 0 |
− | | | + | | power = 0 |
− | + | | flammability = 1.0 | |
− | |||
− | | flammability = 1 | ||
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| facility = tool cabinet | | facility = tool cabinet | ||
− | | | + | | stuff tags = Metallic, Woody |
− | | | + | | research = Drug Production |
− | |||
| work to make = 3500 | | work to make = 3500 | ||
− | |||
| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 50 | | resource 1 amount = 50 | ||
| resource 2 = Steel | | resource 2 = Steel | ||
− | | resource 2 amount = 75 | + | | resource 2 amount = 75 |
| resource 3 = Component | | resource 3 = Component | ||
| resource 3 amount = 6 | | resource 3 amount = 6 | ||
+ | | skill 1 = Construction | ||
+ | | skill 1 level = 4 | ||
}} | }} | ||
− | The '''drug lab''' | + | The '''drug lab''' can be built upon researching [[Research#Drug production|Drug Production]], however colonists who are incapable of intellectual work can't use it. |
− | + | [[Colonist]]s must be assigned to crafting to use this. | |
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− | == | + | ==Acquisition== |
− | + | It cannot be traded for, so to have one you must construct it. This requires the research of drug production, a construction skill of at least 4, and {{Required Resources}} in {{Ticks|{{P|Work To Make}}}} after the research [[Research#Drug production|Drug production]] has been completed. Despite the intellectual skill being a large factor in using the lab, the building of one does not seem to rely on it. | |
− | The following items can be crafted at the | + | ==Summary== |
+ | The following items can be crafted at the {{LC:{{PAGENAME}}}}. | ||
{{Recipe List}} | {{Recipe List}} | ||
− | == Analysis == | + | ==Analysis== |
− | + | The ability to craft industrial medicine can be very useful, but while two of the ingredients ([[herbal medicine]] and 3 [[cloth]]) can be simply grown, [[neutroamine]] must be traded for. Overall it is cheaper to craft it, coming in at a third of the base price of the product, but requires plant material. | |
− | + | Aside from medicinal purposes, it can also be a very large source of income. Growing psychoid leaves and mass-producing [[Yayo]] or [[Flake]] can be hugely [[Drugs#Psychoid-Type|profitable]]. | |
− | {{Building | + | {{Building Material Table}} |
− | {{ | + | {{nav|production|wide}} |
− | [[Category: | + | [[Category:Drug]] |
+ | [[Category:Production]] |