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− | {{ | + | <onlyinclude> |
− | | name = Drug lab | + | {{infobox main|production|| |
− | | image = Drug lab.png | + | |name = Drug lab |
− | | imagesize = 192px | + | |image = Drug lab.png |
− | | description = A work bench equipped with containers, heaters, and measurement | + | |imagesize = 192px |
− | | type = | + | |description = A work bench equipped with various containers, heaters, and measurement equipment for producing a variety of drugs. |
− | | type2 = | + | |type = Production |
− | | placeable = | + | |type2 = |
− | + | |placeable = Yes | |
− | + | |size = 1|3 | |
− | + | |hp = 120 | |
− | + | |power = 0 | |
− | | size = | + | |facility = tool cabinet |
− | | | + | |buy = {{icon|metal|75}} + {{icon|buildingmat|50}} + {{icon|component|8}} |
− | + | |sell = {{icon|metal|56.25}} + {{icon|buildingmat|37.5}} + {{icon|component|6}} | |
− | | hp = 120 | + | }}</onlyinclude> |
− | | | + | The '''drug lab''' can be built upon researching [[Research|Drug production]], however colonists who are incapable of intellectual work can't use it. |
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− | | facility = tool cabinet | ||
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− | }} | ||
− | The '''drug lab''' | ||
− | == | + | {| {{STDT| sortable c_04 text-center}} |
− | + | ! Drug || Pre-Research !! Minimum Skills !! Ingredients !! Market Value (in silver) | |
+ | |- | ||
+ | | style="text-align:left;" | [[Flake]] || Psychite refining || - || 4 [[Psychoid leaves]] || 14 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Go-juice]] || Go-juice production || - || 2 [[Neutroamine]] <br> 1 [[Yayo]] || 53 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Medicine]] || Electricity <br> Microelectronics basics <br> Medicine production || Intellectual 4+ <br> Crafting 4+ || 3 [[Cloth]] <br> 1 [[Herbal medicine]] <br> 1 [[Neutroamine]] || 18 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Penoxycyline]] ||Penoxycyline production || - || 2 [[Neutroamine]] || 18 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Wake-up]] || Wake-up production || - || 2 [[Neutroamine]] || 35 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Yayo]] || Psychite refining || - || 8 [[Psychoid leaves]] || 21 | ||
+ | |} | ||
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− | + | ===Construction=== | |
− | |||
− | + | Construction requirements include [[steel]] and [[component]]s. The secondary material can be wood or any kind of metal, and the material chosen has no effect on the production of drugs. | |
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− | + | {| {{STDT| sortable c_04 text-center}} | |
+ | ! Material !! Steel Cost !! Component Cost !! Other Cost !! Hit Points !! Flammability (%) || Beauty || Work to Build | ||
+ | |- | ||
+ | | style="text-align:left;" | Steel || 125 {{Icon Small|steel}} || 8 {{Icon Small|component}} || || 120 || 20 || 0 || 59 | ||
+ | |- | ||
+ | | style="text-align:left;" | Plasteel || 75 {{Icon Small|steel}} || 8 {{Icon Small|component}} || 50 {{Icon Small|plasteel}} || 335 || 10 || 0 || | ||
+ | |- | ||
+ | | style="text-align:left;" | Wood || 75 {{Icon Small|steel}} || 8 {{Icon Small|component}} || 50 {{Icon Small|wood}} || 48 || 100 || 0 || 41 | ||
+ | |- | ||
+ | | style="text-align:left;" | Gold || 75 {{Icon Small|steel|30}} || 8 {{Icon Small|component}} || 500 {{Icon Small|gold}} || 72 || 20 || 0 || | ||
+ | |- | ||
+ | | style="text-align:left;" | Silver || 75 {{Icon Small|steel}} || 8 {{Icon Small|component}} || 500 {{Icon Small|silver}} || 84 || 20 || 0 || 59 | ||
+ | |- | ||
+ | | style="text-align:left;" | Uranium || 75 {{Icon Small|steel}} || 8 {{Icon Small|component}} || 500 {{Icon Small|uranium}} || 300 || 0 || 0 || | ||
+ | |} | ||
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− | {{ | + | {{nav|production|wide}} |
− | [[Category: | + | [[Category:Drug]] |
+ | [[Category:Production]] |