Search results

Jump to navigation Jump to search
Results 1 – 13 of 13
Advanced search

Search in namespaces:

  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  • | name = Hops | image = Hops.png
    1 KB (191 words) - 15:07, 7 January 2024
  • {{infobox main|plant| | name = Hop plant
    3 KB (402 words) - 22:29, 12 January 2024
  • ...ygrass]], and processable herbs like [[smokeleaf]], [[psychoid leaves]], [[hops]], [[healroot]] and [[devilstrand]]. Plants that haven't borne produce will
    1 KB (205 words) - 15:05, 17 September 2023
  • ...rvest Yield]] of 20 chocolate per harvest every 16 days, modified by the [[Plant Harvest Yield]] of the grower. Harvesting consumes the trees and they must ...time to sow 1 cocoa tree, you could've harvested and replanted 11 [[cotton plant]]s. Those 11 cotton plants would be worth {{Icon Small|silver}} 15 ''each''
    7 KB (1,036 words) - 23:41, 9 January 2024
  • ...rder to make beer, you must grow [[hop plant]]s, use a [[brewery]] to turn hops into wort, then use a fermenting barrel to convert wort into beer. The barr ...arrels near your breweries, to minimize the hauling work required. Since [[hops]] lasts a long time before spoiling (30 days), it can be safely stored in a
    4 KB (669 words) - 07:07, 16 March 2024
  • # Plant and harvest [[hops]], which is an easy task and can be done without Research (min [[Skills#Pla # Turn 25 hops into 5 [[wort]] at a [[brewery]]. This is a [[Work#Cook|Cooking task]], and
    28 KB (3,465 words) - 11:44, 3 February 2024
  • ! Total Work<br/>(per plant){{Ref label|Sow|1}} ! Raw material<br/>(per plant){{Ref label|GrowYield|2}}
    32 KB (4,737 words) - 13:53, 14 October 2023
  • * Raw plant matter such as [[hops]], [[psychoid leaves]] and [[smokeleaf leaves]]; and also including [[wort]
    7 KB (1,069 words) - 02:39, 24 October 2023
  • * Added [[hops]] growing, [[beer]] brewing, beer drinking, inebriated thoughts and ability * Added [[Corn plant|corn]] and [[Rice plant|rice]] crops.
    8 KB (1,285 words) - 04:26, 3 September 2023
  • ...es not force drug use beyond the mood penalty. This precept increases drug plant harvest yield by {{+|50%}}, synthesis speed by {{+|50%}}, and adds {{+|10%} Drug synthesis relies on Plants (to grow [[hops]], [[smokeleaf leaves]], and [[psychoid leaves]]), and one of Cooking (smok
    31 KB (4,553 words) - 10:53, 6 April 2024
  • * Improved "Non-ideal temperature" plant inspect string and prevented it from saying "Not growing" if it is in fact * Fix: Caravan auto-food selector chooses psychoid leaves as plant matter for animals.
    20 KB (3,121 words) - 04:15, 7 November 2023
  • ...ge enough herd, as well as being more labor-efficient than burning wood or plant-based biofuel. However, this requires a biome that supports easy grazing sp Besides plant-based foods, you should also have a source of animal products and meat so y
    55 KB (9,250 words) - 08:34, 9 January 2024
  • ...ild a [[brewery]] and [[fermenting barrel|fermenting vats]] to transform [[hops]] into tasty, tasty [[beer]]. ...a slow-growing mushroom that yields an exceptionally tough, tear resistant plant [[Devilstrand|fiber]].
    81 KB (9,921 words) - 19:43, 25 April 2024