Neurotrainer mech serum

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Neurotrainer mech serum


Type
Exotic Item

Base Stats


Stat Modifiers




This device is used by a colonist to raise one particular skill by giving 50000 base experience. This is multiplied by the colonist's passion bonus, giving 33%/100%/150% XP. The skill it will upgrade is listed as a prefix, e.g. Melee Neurotrainer. It will have no effect on a colonist that is incapable of that skill. A skill upgraded above level 10 is still subject to decay.

Neurotrainers aren't installed via operations like bionics are. To use the device, select a colonist, right-click the neurotrainer, then click 'Use neurotrainer'. It is consumed upon use.

The daily max learning and "too smart" traits do not affect experience gain and the neutrotrainer will not count against daily XP gain.


Obtaining

They can be bought from traders. Occasionally, they can also be found in item stashes.

Version history

In Beta 18 it received a rename and a different description.