Difference between revisions of "Zone/Area"

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(Marked this version for translation)
m (+link: Blocks LoS)
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{| {{STDT| sortable c_11 text-center}}
 
{| {{STDT| sortable c_11 text-center}}
 
<translate><!--T:5-->
 
<translate><!--T:5-->
! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Flammable !! Blocks LoS !! Can Walk On !! Store Slots !! Beauty !! Type</translate>
+
! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Flammable !! [[LoS|Blocks LoS]] !! Can Walk On !! Store Slots !! Beauty !! Type</translate>
 
|-
 
|-
 
! [[Stockpile|<translate><!--T:6-->
 
! [[Stockpile|<translate><!--T:6-->

Revision as of 14:59, 28 December 2013

<translate> Areas are used by colonists for certain tasks such as hauling or growing. Areas aren't structures, and are rather just marker areas.</translate>

<translate> Growing</translate>
<translate> Dumping</translate>
<translate> Stockpile</translate>
<translate>
Name HP Build Time Metal Cost Power Consumption Transmits Power Flammable Blocks LoS Can Walk On Store Slots Beauty Type</translate>
<translate> Stockpile</translate> - 0 Template:Mi - - 0% 0% 100% - <translate>

Neutral</translate> || | -

<translate> Dumping</translate> - 0 0 - - 0% 0% 100% 16 <translate>

Neutral</translate> || | <translate> Corpse,Debris,Meal</translate>

<translate> Growing</translate> - 0 0 - - 0% 0% 100% 24 <translate>

Neutral</translate> || | <translate> Plant Potato</translate>

Template:TNT