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==Asks==
 
==Asks==
{{#ask: [[Name::!~*spot]] [[Name::!~*meat]] [[Type::!Plant]] [[Type::!Animal]] [[Type2::!Egg]]
 
| limit = 2
 
| sort = Type, Type2, Name
 
}}
 
  
{{#ask: [[~*rifle]] [[Modification date::+]]}}
 
  
{{#ask: [[Name::Fine carpet||Gold tile||Silver tile||Fine stone tile||Hex tile||Spikecore plates||Totemic boards||Morbid stone tile||Spikecore stone tile||Totemic stone tile||Morbid carpet||Hex carpet||Mindbend carpet]]}}
+
{{#ask: [[Type::Building]] [[Has Quality::true]]  
 
+
| format = ul}}
{{#ask: [[Category:Fine floor]]}}
 
 
 
{{#ask: [[Type::Buildings]]}}
 
 
 
{{#ask: [[sowTags::~*Decorative*]] [[sowTags::!~*DecorativeTree*]]}}
 
 
 
{{#ask:[[Category:Stone Blocks]]
 
|mainlabel=Material
 
|?Description
 
|?Max Hit Points Factor=HP Factor
 
|?Beauty Offset
 
|?Beauty Factor
 
|?Work To Build Factor
 
|?Work To Make Factor
 
|?Market Value Base=Market Value
 
|class=sortable c_01 text-center table
 
}}
 
 
 
{{#ask: [[Resource 1::+]] [[:+]]
 
| ?Required Research
 
| ?Type
 
| ?Type2
 
| sort = Required Research, Type, Type2
 
| limit = 500
 
}}
 
 
 
{{#ask: [[Type2::Ruins]]
 
| ?Image#32px
 
| ? = Building
 
| limit=5
 
}}
 
 
 
{{#if: {{#pos: {{Q|Corset|Category}} | Royalty}}| {{Check}} | {{Cross}} }}
 
{{#if: {{#pos: {{Q|Warg|Category}} | Royalty}}| {{Check}} | {{Cross}} }}
 
 
 
{| {{STDT|sortable c_03 text-center}}
 
! Name !! Stuff amount !! Work To Make !!  Value/Textile
 
|-
 
{{#ask: [[Stuff Tags::~*Fabric*]] OR [[Stuff Tags::~*Leathery*]]
 
| named args=yes
 
| ?Name=?Name
 
| ?Resource 1 Amount=?Resource 1 Amount
 
| ?Work To Make=?Work To Make
 
| limit = 500
 
| format=template
 
| template=User:Harakoni/OptimumTextiles
 
}}
 
|-
 
|}
 
 
 
<div style='-webkit-column-count: {{{columns|1}}}; -moz-column-count: {{{columns|1}}}; column-count: {{{columns|1}}}'>
 
{{#ask:
 
 [[Name::~*econ*]] OR [[Name::~*ataphract*]] OR [[Name::~*arine*]]
 
<!--{{{query|}}}-->
 
| ?# = Name
 
| ?Image
 
| ?Description
 
| ?Note
 
| ?Tags
 
| format    = template
 
| named args = yes
 
| link      = none
 
| template  = {{{item |Ask/Item}}}
 
| limit      = {{{limit|50}}}
 
| sort      = {{{sort |}}}
 
| order      = {{{order|}}}
 
| userparam  = {{{param|}}}
 
}}
 
 
 
 
 
 
 
*Stuffable tag on items? Need some way to automate knowing which materials to apply and can't trust the [[:Category:Armor]], [[:Category:Clothing]] system - war veil is armor but takes textiles. A stuffable tag saying "Metallic" "Leathery" "Fabric" "Woody" would allow you to check if the var contains the tag, and display the relevant information. [[Template: Armor material table]] and [[Template: Clothing material table]] could be merged and the right variants could be displayed on the Comparison table (e.g. devilstrand, thrumbofur, hyperweave, plainleather for clothing, plasteel and steel for metallic armor)
 
**This same method could be used for automatic weapon materials tables. Maybe merged quality/material table.
 
**Example of ask command that could do whats needed: {{#ask:[[Coverage::~*Left Shoulder*]]}}
 
 
 
{{#ask: [[Resource 1::+]] [[!Category:Building]] [[!Category:Furniture]]  [[!Category:Miscellaneous]] [[!Category:Security]] [[!Category:Production]] [[!Category:Floor]]
 
| ?Production Facility 1
 
| ?Type
 
| ?Type2
 
| sort = Production Facility 1
 
| columns = 3
 
| limit = 5
 
}}
 
 
 
{{#ask: [[Category:Animals]] [[Health Scale::+]]
 
| ?Health Scale
 
| sort = Health Scale
 
| limit = 80
 
}}
 
 
 
{{#ask: [[Category:Insectoid]] [[!Megaspider]]
 
}}
 
 
 
{{#ask: [[Category:Insectoid]] OR [[Category:Mechanoids]]
 
}}
 
 
 
 
 
 
{{#ask: [[Category:Clothing]] [[Resource 1::+]]
 
}}
 
 
 
 
 
{{#ask: [[Category:Clothing]] [[Resource 1::>]]
 
}}
 
 
 
 
 
{{#ask: [[Resource 1::Stuff]]
 
}}
 
 
 
{{#ask: [[Category:Animals]] [[Leather Name::{{lc:{{PAGENAME}}}}]]
 
| mainlabel=Animal
 
| ?Leather Yield
 
| limit = 500
 
}}
 
 
 
{{#ask: [[Category:Helmet]]
 
| ?Armor Factor - Sharp
 
| ?Armor Factor - Blunt
 
| ?Armor Factor - Heat
 
| ?Insulation Factor - Cold = Insulation - Cold (&deg;C)
 
| ?Insulation Factor - Heat = Insulation - Heat (&deg;C)
 
| ?Market Value Base = Market Value
 
| link = subject
 
| limit = 100
 
}}
 
 
 
| format = ul
 
  
 
== Armor Table==
 
== Armor Table==

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