Difference between revisions of "Template:Ticks/doc"

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(Update documentation for ticks to reflect the new sub-templates)
 
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Convert ticks to a human readable amount of time in either seconds or minutes depending on the value given.
 
Convert ticks to a human readable amount of time in either seconds or minutes depending on the value given.
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== Usage ==
 
== Usage ==
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== Choosing minutes vs. seconds ==
 
== Choosing minutes vs. seconds ==
 
If you specifically want to show ticks converted to minutes or seconds, you can use [[Template:Ticks/seconds]] or [[Template:Ticks/minutes]] directly
 
If you specifically want to show ticks converted to minutes or seconds, you can use [[Template:Ticks/seconds]] or [[Template:Ticks/minutes]] directly
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== Template family ==
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* Template:Ticks
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** [[Template:Ticks/seconds]]
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** [[Template:Ticks/minutes]]
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* [[Template:Ticks/gametime]]
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** [[Template:Ticks/gametime/hours]]
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** [[Template:Ticks/gametime/days]]
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** [[Template:Ticks/gametime/quadrums]]
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** [[Template:Ticks/gametime/years]]
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See also:
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* [[Template: Align Ticks]]

Latest revision as of 13:52, 29 January 2023

Convert ticks to a human readable amount of time in either seconds or minutes depending on the value given.


Usage[edit]

  • Specify the time in ticks
  • Time in seconds or minutes is automatically calculated and added after the time in ticks.
{{ticks|time in ticks}}

Examples[edit]

Example 1[edit]
The Great Bow has a cooldown period of {{ticks|255}}, making it rather slow for a ranged weapon.

The Great Bow has a cooldown period of 255 ticks (4.25 secs), making it rather slow for a ranged weapon.

Example 2[edit]
There are {{ticks|2500}} in one game hour, so one game day consists of {{ticks|60000}}.

There are 2,500 ticks (41.67 secs) in one game hour, so one game day consists of 60,000 ticks (16.67 mins).

Choosing minutes vs. seconds[edit]

If you specifically want to show ticks converted to minutes or seconds, you can use Template:Ticks/seconds or Template:Ticks/minutes directly

Template family[edit]

See also: