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| style="text-align: center;| {{Temperature|16}} || Default [[human]] lower comfort limit without clothing modifiers.<br/>Sleeping below this temperature creates "Slept in the cold" thought in baseline humans.
 
| style="text-align: center;| {{Temperature|16}} || Default [[human]] lower comfort limit without clothing modifiers.<br/>Sleeping below this temperature creates "Slept in the cold" thought in baseline humans.
 
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| style="text-align: center;| {{Temperature|10}} || Below this value [[Plants#Temperature|plant growth]] and food spoiling slowed.<br/>Food spoiling between 10C and 0C is multiplied by a factor of (Temp)/10, in Celsius.<br/>Below this value work benches show "Bad temperature" and Work Speed is reduced to 70%.
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| style="text-align: center;| {{Temperature|10}} || Below this value [[Plants#Temperature|plant growth]] and food spoiling slowed.<br/>Food spoiling is multiplied by a factor of (Temp)/10, in Celsius.<br/>Below this value work benches show "Bad temperature" and Work Speed is reduced to 70%.
 
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| style="text-align: center;| {{Temperature|9}} || Food spoiling rate multiplied by a factor of 0.9, or time to spoil multiplied by 1.11.
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| style="text-align: center;| {{Temperature|5}} || Food spoiling rate multiplied by a factor of 0.5 (half).
 
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| style="text-align: center;| {{Temperature|8}} || Food spoiling rate multiplied by a factor of 0.8, or time to spoil multiplied by 1.25.
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| style="text-align: center;| {{Temperature|1}} || Food spoiling rate multiplied by a factor of 0.1 (tenth).
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| style="text-align: center;| {{Temperature|7}} || Food spoiling rate multiplied by a factor of 0.7, or time to spoil multiplied by 1.43.
 
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| style="text-align: center;| {{Temperature|6}} || Food spoiling rate multiplied by a factor of 0.6, or time to spoil multiplied by 1.66.
 
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| style="text-align: center;| {{Temperature|5}} || Food spoiling rate multiplied by a factor of 0.5, or time to spoil multiplied by 2.
 
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| style="text-align: center;| {{Temperature|4}} || Food spoiling rate multiplied by a factor of 0.4, or time to spoil multiplied by 2.5.
 
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| style="text-align: center;| {{Temperature|3}} || Food spoiling rate multiplied by a factor of 0.3, or time to spoil multiplied by 3.33.
 
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| style="text-align: center;| {{Temperature|2}} || Food spoiling rate multiplied by a factor of 0.2, or time to spoil multiplied by 5.
 
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| style="text-align: center;| {{Temperature|1}} || Food spoiling rate multiplied by a factor of 0.1, or time to spoil multiplied by 10.
 
 
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| style="text-align: center;| {{Temperature|0}} || Plant growth and food spoiling stopped.<br/>[[Toxic wastepack]]s{{BiotechIcon}} do not dissolve. (They can still [[deteriorate]])
 
| style="text-align: center;| {{Temperature|0}} || Plant growth and food spoiling stopped.<br/>[[Toxic wastepack]]s{{BiotechIcon}} do not dissolve. (They can still [[deteriorate]])

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