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{{Infobox main|fabric
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{{Define|Fabric
| name = Synthread
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| category = Fabric
| image = Synthread b.png
 
 
| description = Spacer-tech synthetic fabric designed for making ordinary clothes. It is soft, light, strong, and insulates well.
 
| description = Spacer-tech synthetic fabric designed for making ordinary clothes. It is soft, light, strong, and insulates well.
<!-- Base Stats -->
 
| type = Textile
 
| type2 = Fabric
 
| stuff category = Fabric
 
| hp = 150
 
| deterioration = 3
 
| flammability = 0.7
 
| marketvalue = 4
 
| mass base = 0.025
 
| stack limit = 75
 
| path cost = 14
 
| rotatable = false
 
<!-- Stat Modifiers -->
 
| beauty factor = 2.3
 
| work to make factor = 1
 
| work to build factor = 1
 
| max hit points factor = 1.3
 
| flammability factor = 0.7
 
| armor - sharp factor = 0.94
 
| armor - blunt factor = 0.26
 
| armor - heat factor = 0.9
 
| insulation - cold factor = 22
 
| insulation - heat factor = 22
 
<!-- Technical -->
 
| defName = Synthread
 
| page verified for version = 1.2.2753
 
<!-- Unused -->
 
 
| always haulable = true
 
| always haulable = true
 
| color = (174,219,228)
 
| color = (174,219,228)
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| def name = Synthread
 
| draw gui overlay = true
 
| draw gui overlay = true
 
| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
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| label = synthread
 
| label = synthread
 
| parent name = ResourceBase
 
| parent name = ResourceBase
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| path cost = 15
 
| resource readout priority = Middle
 
| resource readout priority = Middle
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| rotatable = false
 
| selectable = true
 
| selectable = true
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| stack limit = 75
 
| thing class = ThingWithComps
 
| thing class = ThingWithComps
 
| use hit points = true
 
| use hit points = true
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| armor - blunt factor = 0.26
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| armor - heat factor = 0.90
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| armor - sharp factor = 0.94
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| deterioration rate base = 3.0
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| flammability base = 0.7
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| flammability factor = 0.7
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| insulation - cold factor = 22
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| insulation - heat factor = 22
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| market value base = 4
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| max hit points base = 150
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| mass = 0.03
 
}}
 
}}
{{Info|'''Synthread''' is a space age type of [[fabric]] only available through [[trading]] or through random drops.}}
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{{Info|Space age fabric. Cannot be grown, only acquired by [[trading]] or through random drops. The starting gear on any New Arrivals scenario is a synthread [[T-shirt]] and [[pants]], and occasionally a [[Clothing#Jacket|jacket]] as well. Some [[raiders]] and outlanders will occasionally come wearing synthread apparel, as well.}}
 
 
== Acquisition ==
 
Synthread cannot be grown or manufactured, instead it is only available through [[trading]] or through the [[Events#Cargo_pods|cargo pod event]].
 
 
 
Additionally, the starting gear on any [[Scenario system|New Arrivals scenario]] is a synthread [[T-shirt]] and [[pants]], and occasionally a [[jacket]] or [[parka]] as well. Some [[raiders]] and outlanders will occasionally come wearing synthread apparel, as well.
 
 
 
== Usage ==
 
Synthread can be used to craft and build the following things:
 
{{Ingredient List}}
 
 
 
== Analysis ==
 
The difficulty in sourcing sufficient synthread for use is not rewarded by its stats. It is the 9th most protective of the 31 [[textile]]s in the game against sharp damage, and the tied for second worst against heat damage, only beating [[patchleather]]. It has middling cold and heat insulation and provides the same item health as most [[leather]]s. Thus, if it should be found in the early game it is a decent candidate for [[duster]]s and other protective [[clothing]]. But it should be replaced by the better leathers or even [[devilstrand]] by the mid-game.
 
 
 
For use in [[furniture]], it has a middle-of-the-road [[Property:Beauty Factor|beauty factor]]. It is not worth sourcing synthread just for furniture beauty. But as synthread becomes redundant for clothing, excess synthread can be used to improve furniture beauty.
 
 
 
Its one advantage over other textiles is that it, and its products, are 30% less flammable than normal textiles. It is still more flammable than [[hyperweave]] or devilstrand, which are both 60% less flammable than normal.
 
 
 
== Gallery ==
 
<gallery>
 
Synthread a.png|One synthread
 
Synthread b.png|Partial stack
 
Synthread c.png|Full stack
 
</gallery>
 
 
 
{{Nav|materials|wide}}
 
[[Category:Material]] [[Category:Textile]] [[Category:Fabric]]
 

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